change in topmenu and some fixes

This commit is contained in:
Eduardo Bart
2012-01-23 11:47:15 -02:00
parent e3096c1648
commit d500de9aa0
18 changed files with 93 additions and 59 deletions

View File

@@ -80,6 +80,14 @@ function TopMenu.removeButton(param)
button:destroy()
end
function TopMenu.hideGameButtons()
gameButtonsPanel:hide()
end
function TopMenu.showGameButtons()
gameButtonsPanel:show()
end
function TopMenu.getButton(id)
return topMenu:recursiveGetChildById(id)
end
@@ -87,3 +95,7 @@ end
function TopMenu:getLogoutButton(id)
return TopMenu.getButton('logoutButton')
end
connect(Game, { onLogin = TopMenu.showGameButtons,
onLogout = TopMenu.hideGameButtons})

View File

@@ -25,45 +25,13 @@ GameTopButton < UIButton
icon-color: #ffffffff
image-border: 3
$hover:
$on:
image-clip: 0 0 26 26
image-color: #ffffffff
icon-color: #ffffffff
$first:
anchors.top: parent.top
anchors.left: parent.left
margin-top: 4
margin-left: 6
$!first:
anchors.top: prev.top
anchors.left: prev.right
margin-left: 6
TopLeftButton < TopButton
$first:
anchors.top: parent.top
anchors.left: parent.left
margin-top: 4
margin-left: 6
$!first:
anchors.top: prev.top
anchors.left: prev.right
margin-left: 6
TopRightButton < TopButton
$first:
anchors.top: parent.top
anchors.right: parent.right
margin-top: 4
margin-right: 6
$!first:
anchors.top: prev.top
anchors.right: prev.left
margin-right: 6
TopPanel
id: topMenu
@@ -77,7 +45,11 @@ TopPanel
anchors.top: parent.top
anchors.bottom: parent.bottom
anchors.left: parent.left
width: 150
layout:
type: horizontalBox
spacing: 4
fit-children: true
padding: 6 4
Panel
id: gameButtonsPanel
@@ -85,13 +57,21 @@ TopPanel
anchors.bottom: parent.bottom
anchors.left: prev.right
anchors.right: next.left
layout:
type: horizontalBox
spacing: 4
padding: 6 4
Panel
id: rightButtonsPanel
anchors.top: parent.top
anchors.bottom: parent.bottom
anchors.right: parent.right
width: 70
layout:
type: horizontalBox
spacing: 4
fit-children: true
padding: 6 4
FrameCounter
id: frameCounter

View File

@@ -21,7 +21,7 @@ function UIItem:onDrop(widget, mousePos)
if not widget or not widget.currentDragThing then return false end
local pos = self.position
local count = 1 -- todo make a window for it
local count = widget.currentDragThing:getData()
Game.move(widget.currentDragThing, pos, count)
return true

View File

@@ -7,9 +7,9 @@ Module
dependencies:
- game_healthbar
- game_inventory
//- game_skills
- game_skills
- game_textmessage
//- game_viplist
- game_viplist
- game_console
- game_outfit
- game_containers

View File

@@ -1,7 +1,7 @@
Skills = {}
-- private variables
local skillWindow
local skillsWindow
local skillsButton
-- private functions
@@ -19,7 +19,7 @@ local function getNumberString(number)
end
local function setSkillValue(id, value)
local skill = skillWindow:recursiveGetChildById(id)
local skill = skillsWindow:recursiveGetChildById(id)
if skill then
local widget = skill:getChildById('value')
@@ -28,7 +28,7 @@ local function setSkillValue(id, value)
end
local function setSkillPercent(id, percent, tooltip)
local skill = skillWindow:recursiveGetChildById(id)
local skill = skillsWindow:recursiveGetChildById(id)
if skill then
local widget = skill:getChildById('percent')
@@ -42,19 +42,22 @@ end
-- public functions
function Skills.create()
skillWindow = displayUI('skills.otui', { parent = Game.gameRightPanel })
skillsWindow = displayUI('skills.otui', { parent = Game.gameRightPanel })
skillsWindow:hide()
skillsButton = TopMenu.addGameButton('skillsButton', 'Skills (Ctrl+S)', '/core_styles/icons/skills.png', Skills.toggle)
end
function Skills.destroy()
--skillsButton:destroy()
--skillsButton = nil
skillWindow:destroy()
skillWindow = nil
skillsButton:destroy()
skillsButton = nil
skillsWindow:destroy()
skillsWindow = nil
end
function Skills.toggle()
local visible = not skillsWindow:isExplicitlyVisible()
skillsWindow:setVisible(visible)
skillsButton:setOn(visible)
end
function Skills.onSkillButtonClick(button)

View File

@@ -33,7 +33,7 @@ SkillPercentPanel < ProgressBar
MiniWindow
id: skillWindow
text: Skills
size: 200 350
height: 350
Panel
id: skillPanel

View File

@@ -1,19 +1,28 @@
VipList = {}
-- private variables
local vipWindow = nil
local addVipWindow = nil
local vipWindow
local vipButton
local addVipWindow
-- public functions
function VipList.create()
vipWindow = displayUI('viplist.otui', { parent = Game.gameRightPanel })
--vipWindow:hide()
TopMenu.addGameButton('vipListButton', 'VIP list', '/core_styles/icons/viplist.png', VipList.toggle)
vipWindow:hide()
vipButton = TopMenu.addGameButton('vipListButton', 'VIP list', '/core_styles/icons/viplist.png', VipList.toggle)
end
function VipList.destroy()
vipWindow:destroy()
vipWindow = nil
vipButton:destroy()
vipButton = nil
end
function VipList.toggle()
local visible = not vipWindow:isExplicitlyVisible()
vipWindow:setVisible(visible)
vipButton:setOn(visible)
end
function VipList.createAddWindow()