improve minimap

This commit is contained in:
Eduardo Bart
2012-06-22 02:26:22 -03:00
parent aed779a2c8
commit d39cf361ab
20 changed files with 144 additions and 77 deletions

View File

@@ -3,7 +3,9 @@ Minimap = {}
-- private variables
local minimapWidget
local minimapButton
local minimapWindow
local DEFAULT_ZOOM = 45
minimapFirstLoad = true
-- private functions
function onMinimapMouseRelease(self, mousePosition, mouseButton)
@@ -37,30 +39,58 @@ function Minimap.init()
minimapButton = TopMenu.addGameToggleButton('minimapButton', tr('Minimap') .. ' (Ctrl+M)', 'minimap.png', Minimap.toggle)
minimapButton:setOn(false)
minimapWidget = loadUI('minimap.otui', GameInterface.getMapPanel())
minimapWindow = loadUI('minimap.otui', GameInterface.getRightPanel())
minimapWindow:setOn(true)
minimapWidget = minimapWindow:recursiveGetChildById('minimap')
minimapWidget:setAutoViewMode(false)
minimapWidget:setViewMode(1) -- mid view
minimapWidget:setDrawMinimapColors(true)
minimapWidget:setMultifloor(false)
minimapWidget:setKeepAspectRatio(false)
minimapWidget.onMouseRelease = onMinimapMouseRelease
minimapWidget.onMouseWheel = onMinimapMouseWheel
minimapWidget:hide()
Minimap.reset()
-- load only the first time (avoid load/save between reloads)
if minimapFirstLoad then
minimapFirstLoad = false
if g_resources.fileExists('/minimap.otcm') then
if g_game.isOnline() then
perror('cannot load minimap while online')
else
g_map.loadOtcm('/minimap.otcm')
end
end
-- save only when closing the client
connect(g_app, { onTerminate = function()
g_map.saveOtcm('/minimap.otcm')
end})
end
end
function Minimap.terminate()
disconnect(g_game, { onGameStart = Minimap.reset })
Keyboard.unbindKeyDown('Ctrl+M')
minimapWidget:destroy()
minimapWindow:destroy()
minimapWindow = nil
minimapWidget = nil
minimapButton:destroy()
minimapButton = nil
Minimap = nil
end
function Minimap.toggle()
local visible = not minimapWidget:isExplicitlyVisible()
minimapWidget:setVisible(visible)
minimapButton:setOn(visible)
local visible = not minimapWindow:isExplicitlyVisible()
if visible then
minimapWindow:open()
minimapButton:setOn(true)
else
minimapWindow:close()
minimapButton:setOn(false)
end
end
function Minimap.reset()

View File

@@ -1,21 +1,11 @@
UIMap
id: minimap
anchors.top: parent.top
anchors.right: parent.right
size: 256 192
margin-top: 2
margin-right: 2
border-width: 1
border-color: #888888
padding: 1
//draw-minimap-colors: true
multifloor: false
draw-texts: false
MiniWindow
id: minimapWindow
!text: tr('Minimap')
height: 150
icon: minimap.png
CheckBox
anchors.top: parent.top
anchors.right: parent.right
margin-top: 2
margin-right: 2
size: 16 16
@onCheckChange: self:getParent():setDrawMinimapColors(self:isChecked())
MiniWindowContents
padding: 3
UIMap
id: minimap
anchors.fill: parent