improve minimap

This commit is contained in:
Eduardo Bart
2012-06-22 02:26:22 -03:00
parent aed779a2c8
commit d39cf361ab
20 changed files with 144 additions and 77 deletions

View File

@@ -85,7 +85,7 @@ function HealthBar.onMiniWindowClose()
end
function HealthBar.offline()
healthBarWindow:recursiveGetChildById('conditions_content'):destroyChildren()
healthBarWindow:recursiveGetChildById('conditionPanel'):destroyChildren()
end
-- hooked events
@@ -121,7 +121,7 @@ function HealthBar.onStatesChange(localPlayer, now, old)
end
function HealthBar.toggleIcon(bitChanged)
local content = healthBarWindow:recursiveGetChildById('conditions_content')
local content = healthBarWindow:recursiveGetChildById('conditionPanel')
local icon = content:getChildById(Icons[bitChanged].id)
if icon then

View File

@@ -36,10 +36,10 @@ ManaLabel < GameLabel
ConditionWidget < UIWidget
size: 18 18
$!first:
margin-left: 5
MiniWindow
icon: healthbar.png
id: healthBarWindow
@@ -53,11 +53,11 @@ MiniWindow
ManaBar
ManaLabel
Panel
id: conditions_content
id: conditionPanel
layout:
type: horizontalBox
fit-children: true
height: 18
margin-top: 5
margin-top: 5
anchors.top: prev.bottom
anchors.horizontalcenter: parent.horizontalcenter