add command completion to console

This commit is contained in:
Eduardo Bart
2011-11-01 16:32:48 -02:00
parent 59017205b0
commit d2e8e1d774
15 changed files with 96 additions and 20 deletions

View File

@@ -30,6 +30,57 @@ local function navigateCommand(step)
end
end
local function completeCommand()
local cursorPos = commandLineEdit:getCursorPos()
if cursorPos == 0 then return end
local commandBegin = string.sub(commandLineEdit:getText(), 1, cursorPos)
local possibleCommands = {}
-- create a list containing all globals
local allVars = table.copy(_G)
table.merge(allVars, commandEnv)
-- match commands
for k,v in pairs(allVars) do
if string.sub(k, 1, cursorPos) == commandBegin then
table.insert(possibleCommands, k)
end
end
-- complete command with one match
if #possibleCommands == 1 then
commandLineEdit:setText(possibleCommands[1])
-- show command matches
elseif #possibleCommands > 0 then
print('>> ' .. commandBegin)
-- expand command
local expandedComplete = commandBegin
local done = false
while not done do
cursorPos = #commandBegin+1
if #possibleCommands[1] < cursorPos then
break
end
expandedComplete = commandBegin .. string.sub(possibleCommands[1], cursorPos, cursorPos)
for i,v in ipairs(possibleCommands) do
if string.sub(v, 1, #expandedComplete) ~= expandedComplete then
done = true
end
end
if not done then
commandBegin = expandedComplete
end
end
commandLineEdit:setText(commandBegin)
for i,v in ipairs(possibleCommands) do
print(v)
end
end
end
local function onKeyPress(widget, keyCode, keyChar, keyboardModifiers)
if keyboardModifiers == KeyboardNoModifier then
-- execute current command
@@ -46,6 +97,10 @@ local function onKeyPress(widget, keyCode, keyChar, keyboardModifiers)
elseif keyCode == KeyDown then
navigateCommand(-1)
return true
-- complete command
elseif keyCode == KeyTab then
completeCommand()
return true
end
end
return false
@@ -102,6 +157,18 @@ function Console.addLine(text, color)
end
function Console.executeCommand(command)
-- detect and convert commands with simple syntax
local realCommand
if commandEnv[command] then
if type(commandEnv[command]) == "function" then
realCommand = command .. '()'
else
realCommand = 'print(' .. command .. ')'
end
else
realCommand = command
end
-- reset current history index
currentHistoryIndex = 0
@@ -112,7 +179,7 @@ function Console.executeCommand(command)
Console.addLine(">> " .. command, "#ffffff")
-- load command buffer
local func, err = loadstring(command, "@")
local func, err = loadstring(realCommand, "@")
-- check for syntax errors
if not func then

View File

@@ -33,4 +33,5 @@ RectPanel
anchors.bottom: parent.bottom
anchors.left: commandSymbolLabel.right
anchors.right: parent.right
margin.left: 5
font: terminus-14px-bold