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Added new stats to the skills module, fixed minor market error.
* Added Offline Training information. * Added Regeneration Time information. * Added Speed information. * Added base stats/skills information (will show the players increase in a skill e.g. magic level 43 = 40 + 3 bonus from an item). * Fixed the game feature constants in const.lua. * Fixed a market error when logging out. * Added removeTooltip function.
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@@ -41,30 +41,28 @@ FightDefensive = 3
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DontChase = 0
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ChaseOpponent = 1
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GameExtendedOpcode = 0
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GameProtocolChecksum = 1
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GameAccountNames = 2
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GameChallangeOnLogin = 3
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GameStackposOnTileAddThing = 4
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GamePenalityOnDeath = 5
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GameNameOnNpcTrade = 6
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GameDoubleFreeCapacity = 7
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GameDoubleExperience = 8
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GameTotalCapacity = 9
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GameSkillsBase = 10
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GameAdditionalPlayerStats = 11
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GameIdOnCancelAttack = 12
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GamePlayerRegenerationTime = 11
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GameChannelPlayerList = 13
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GamePlayerMounts = 14
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GameEnvironmentEffect = 15
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GameCreatureType = 16
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GameCreatureEmblems = 17
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GameCreaturePassableInfo = 18
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GameItemAnimationPhase = 19
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GameTrucatedPingOpcode = 20
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GameReverseCreatureStack = 21
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GameMagicEffectU16 = 22
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GamePlayerMarket = 23
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GameSpritesU32 = 24
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GameChargeableItems = 25
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GameOfflineTrainingTime = 26
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GamePurseSlot = 27
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GameFormatCreatureName = 28
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TextColors = {
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red = '#f55e5e', --'#c83200'
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