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fix warnings and some reloading issues
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@@ -131,5 +131,5 @@ end
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function TextMessage.displayDeadMessage()
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local advanceLabel = GameInterface.getMapPanel():recursiveGetChildById('centerAdvance')
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if advanceLabel:isVisible() then return end
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TextMessage.displayEventAdvance('You are dead.')
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TextMessage.displayEventAdvance(tr('You are dead.'))
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end
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