improving battle window and fixes

This commit is contained in:
AndreFaramir
2012-02-09 05:26:52 -02:00
parent c707f990bf
commit d0a5f27fcf
3 changed files with 26 additions and 47 deletions

View File

@@ -27,12 +27,8 @@ local function onUseWithMouseRelease(self, mousePosition, mouseButton)
end
elseif clickedWidget:getClassName() == 'UIItem' and not clickedWidget:isVirtual() then
g_game.useWith(g_game.selectedThing, clickedWidget:getItem())
elseif clickedWidget.isBattleButton or clickedWidget.battleButtonChild then
local battleButton = clickedWidget
if clickedWidget.battleButtonChild then
battleButton = clickedWidget:getParent()
end
g_game.useWith(g_game.selectedThing, battleButton.creature)
elseif clickedWidget.isBattleButton then
g_game.useWith(g_game.selectedThing, clickedWidget.creature)
end
end
end