mirror of
https://github.com/edubart/otclient.git
synced 2025-10-20 06:23:26 +02:00
Many enhancements in client API
* Fix issues in item use * Stack animated texts values * Add utility functions for changing creature color and jumping * Add some new extended functionality * Improve map shader API
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@@ -31,7 +31,7 @@
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class ProtocolGame : public Protocol
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{
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public:
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void login(const std::string& accountName, const std::string& accountPassword, const std::string& host, uint16 port, const std::string& characterName);
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void login(const std::string& accountName, const std::string& accountPassword, const std::string& host, uint16 port, const std::string& characterName, const std::string& locale);
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void send(const OutputMessagePtr& outputMessage);
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void sendExtendedOpcode(uint8 opcode, const std::string& buffer);
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@@ -107,6 +107,7 @@ public:
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void sendNewNewRuleViolation(int reason, int action, const std::string& characterName, const std::string& comment, const std::string& translation);
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void sendRequestItemInfo(int itemId, int subType, int index);
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void sendAnswerModalDialog(int dialog, int button, int choice);
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void sendChangeMapAwareRange(int xrange, int yrange);
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protected:
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void onConnect();
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@@ -124,6 +125,7 @@ private:
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void parseEnterGame(const InputMessagePtr& msg);
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void parseInitGame(const InputMessagePtr& msg);
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void parseGMActions(const InputMessagePtr& msg);
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void parseUpdateNeeded(const InputMessagePtr& msg);
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void parseLoginError(const InputMessagePtr& msg);
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void parseLoginAdvice(const InputMessagePtr& msg);
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void parseLoginWait(const InputMessagePtr& msg);
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@@ -205,6 +207,7 @@ private:
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void parsePlayerInventory(const InputMessagePtr& msg);
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void parseShowModalDialog(const InputMessagePtr& msg);
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void parseExtendedOpcode(const InputMessagePtr& msg);
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void parseChangeMapAwareRange(const InputMessagePtr& msg);
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public:
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void setMapDescription(const InputMessagePtr& msg, int x, int y, int z, int width, int height);
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@@ -215,6 +218,7 @@ public:
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ThingPtr getThing(const InputMessagePtr& msg);
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ThingPtr getMappedThing(const InputMessagePtr& msg);
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CreaturePtr getCreature(const InputMessagePtr& msg, int type = 0);
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StaticTextPtr getStaticText(const InputMessagePtr& msg, int type = 0);
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ItemPtr getItem(const InputMessagePtr& msg, int id = 0);
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Position getPosition(const InputMessagePtr& msg);
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@@ -226,6 +230,7 @@ private:
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std::string m_accountName;
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std::string m_accountPassword;
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std::string m_characterName;
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std::string m_locale;
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stdext::timer m_pingTimer;
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LocalPlayerPtr m_localPlayer;
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};
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