Many enhancements in client API

* Fix issues in item use
* Stack animated texts values
* Add utility functions for changing creature color and jumping
* Add some new extended functionality
* Improve map shader API
This commit is contained in:
Eduardo Bart
2013-01-09 17:29:58 -02:00
parent aeb31f0669
commit cce2976156
38 changed files with 832 additions and 118 deletions

View File

@@ -119,10 +119,22 @@ private:
std::array<TilePtr, BLOCK_SIZE*BLOCK_SIZE> m_tiles;
};
struct AwareRange
{
int top;
int right;
int bottom;
int left;
int horizontal() { return left + right + 1; }
int vertical() { return top + bottom + 1; }
};
//@bindsingleton g_map
class Map
{
public:
void init();
void terminate();
void addMapView(const MapViewPtr& mapView);
@@ -157,6 +169,8 @@ public:
bool removeThing(const ThingPtr& thing);
bool removeThingByPos(const Position& pos, int stackPos);
StaticTextPtr getStaticText(const Position& pos);
// tile related
const TilePtr& createTile(const Position& pos);
template <typename... Items>
@@ -169,6 +183,7 @@ public:
void addCreature(const CreaturePtr& creature);
CreaturePtr getCreatureById(uint32 id);
void removeCreatureById(uint32 id);
std::vector<CreaturePtr> getSightSpectators(const Position& centerPos, bool multiFloor);
std::vector<CreaturePtr> getSpectators(const Position& centerPos, bool multiFloor);
std::vector<CreaturePtr> getSpectatorsInRange(const Position& centerPos, bool multiFloor, int xRange, int yRange);
std::vector<CreaturePtr> getSpectatorsInRangeEx(const Position& centerPos, bool multiFloor, int minXRange, int maxXRange, int minYRange, int maxYRange);
@@ -181,6 +196,10 @@ public:
bool isCompletelyCovered(const Position& pos, int firstFloor = 0);
bool isAwareOfPosition(const Position& pos);
void setAwareRange(const AwareRange& range);
void resetAwareRange();
AwareRange getAwareRange() { return m_awareRange; }
Light getLight() { return m_light; }
Position getCentralPosition() { return m_centralPosition; }
int getFirstAwareFloor();
@@ -193,6 +212,7 @@ public:
std::tuple<std::vector<Otc::Direction>, Otc::PathFindResult> findPath(const Position& start, const Position& goal, int maxSteps, int flags = 0);
private:
void removeUnawareThings();
uint getBlockIndex(const Position& pos) { return ((pos.y / BLOCK_SIZE) * (65536 / BLOCK_SIZE)) + (pos.x / BLOCK_SIZE); }
std::unordered_map<uint, TileBlock> m_tileBlocks[Otc::MAX_Z+1];
@@ -208,6 +228,7 @@ private:
Rect m_tilesRect;
stdext::packed_storage<uint8> m_attribs;
AwareRange m_awareRange;
static TilePtr m_nulltile;
};