Many enhancements in client API

* Fix issues in item use
* Stack animated texts values
* Add utility functions for changing creature color and jumping
* Add some new extended functionality
* Improve map shader API
This commit is contained in:
Eduardo Bart
2013-01-09 17:29:58 -02:00
parent aeb31f0669
commit cce2976156
38 changed files with 832 additions and 118 deletions

View File

@@ -81,10 +81,9 @@ function UIGameMap:onMouseRelease(mousePosition, mouseButton)
lookThing = tile:getTopLookThing()
useThing = tile:getTopUseThing()
creatureThing = tile:getTopCreature()
multiUseThing = tile:getTopMultiUseThing()
end
local ret = modules.game_interface.processMouseAction(mousePosition, mouseButton, autoWalkPos, lookThing, useThing, creatureThing, multiUseThing)
local ret = modules.game_interface.processMouseAction(mousePosition, mouseButton, autoWalkPos, lookThing, useThing, creatureThing)
if ret then
self.cancelNextRelease = true
end