fix compilation on win32

This commit is contained in:
Eduardo Bart
2012-04-13 21:14:25 -03:00
parent c4525059ce
commit cb7bd521d2
15 changed files with 309 additions and 130 deletions

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@@ -0,0 +1,10 @@
# Try to find the OGG library
# OGG_FOUND - system has OGG
# OGG_INCLUDE_DIR - the OGG include directory
# OGG_LIBRARY - the OGG library
FIND_PATH(OGG_INCLUDE_DIR NAMES ogg/ogg.h)
FIND_LIBRARY(OGG_LIBRARY NAMES libogg.a ogg)
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Ogg DEFAULT_MSG OGG_LIBRARY OGG_INCLUDE_DIR)
MARK_AS_ADVANCED(OGG_LIBRARY OGG_INCLUDE_DIR)

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@@ -0,0 +1,102 @@
# Locate OpenAL
# This module defines
# OPENAL_LIBRARY
# OPENAL_FOUND, if false, do not try to link to OpenAL
# OPENAL_INCLUDE_DIR, where to find the headers
#
# $OPENALDIR is an environment variable that would
# correspond to the ./configure --prefix=$OPENALDIR
# used in building OpenAL.
#
# Created by Eric Wing. This was influenced by the FindSDL.cmake module.
#=============================================================================
# Copyright 2005-2009 Kitware, Inc.
#
# Distributed under the OSI-approved BSD License (the "License");
# see accompanying file Copyright.txt for details.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)
# This makes the presumption that you are include al.h like
# #include "al.h"
# and not
# #include <AL/al.h>
# The reason for this is that the latter is not entirely portable.
# Windows/Creative Labs does not by default put their headers in AL/ and
# OS X uses the convention <OpenAL/al.h>.
#
# For Windows, Creative Labs seems to have added a registry key for their
# OpenAL 1.1 installer. I have added that key to the list of search paths,
# however, the key looks like it could be a little fragile depending on
# if they decide to change the 1.00.0000 number for bug fix releases.
# Also, they seem to have laid down groundwork for multiple library platforms
# which puts the library in an extra subdirectory. Currently there is only
# Win32 and I have hardcoded that here. This may need to be adjusted as
# platforms are introduced.
# The OpenAL 1.0 installer doesn't seem to have a useful key I can use.
# I do not know if the Nvidia OpenAL SDK has a registry key.
#
# For OS X, remember that OpenAL was added by Apple in 10.4 (Tiger).
# To support the framework, I originally wrote special framework detection
# code in this module which I have now removed with CMake's introduction
# of native support for frameworks.
# In addition, OpenAL is open source, and it is possible to compile on Panther.
# Furthermore, due to bugs in the initial OpenAL release, and the
# transition to OpenAL 1.1, it is common to need to override the built-in
# framework.
# Per my request, CMake should search for frameworks first in
# the following order:
# ~/Library/Frameworks/OpenAL.framework/Headers
# /Library/Frameworks/OpenAL.framework/Headers
# /System/Library/Frameworks/OpenAL.framework/Headers
#
# On OS X, this will prefer the Framework version (if found) over others.
# People will have to manually change the cache values of
# OPENAL_LIBRARY to override this selection or set the CMake environment
# CMAKE_INCLUDE_PATH to modify the search paths.
FIND_PATH(OPENAL_INCLUDE_DIR AL/al.h
HINTS
$ENV{OPENALDIR}
PATHS
~/Library/Frameworks
/Library/Frameworks
/usr/local
/usr
/sw # Fink
/opt/local # DarwinPorts
/opt/csw # Blastwave
/opt
[HKEY_LOCAL_MACHINE\\SOFTWARE\\Creative\ Labs\\OpenAL\ 1.1\ Software\ Development\ Kit\\1.00.0000;InstallDir]
)
FIND_LIBRARY(OPENAL_LIBRARY
NAMES OpenAL al openal OpenAL32
HINTS
$ENV{OPENALDIR}
PATH_SUFFIXES lib64 lib libs64 libs libs/Win32 libs/Win64
PATHS
~/Library/Frameworks
/Library/Frameworks
/usr/local
/usr
/sw
/opt/local
/opt/csw
/opt
[HKEY_LOCAL_MACHINE\\SOFTWARE\\Creative\ Labs\\OpenAL\ 1.1\ Software\ Development\ Kit\\1.00.0000;InstallDir]
)
# handle the QUIETLY and REQUIRED arguments and set OPENAL_FOUND to TRUE if
# all listed variables are TRUE
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(OpenAL DEFAULT_MSG OPENAL_LIBRARY OPENAL_INCLUDE_DIR)
MARK_AS_ADVANCED(OPENAL_LIBRARY OPENAL_INCLUDE_DIR)

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@@ -8,4 +8,3 @@ FIND_LIBRARY(PHYSFS_LIBRARY NAMES libphysfs.a physfs)
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(PhysFS DEFAULT_MSG PHYSFS_LIBRARY PHYSFS_INCLUDE_DIR)
MARK_AS_ADVANCED(PHYSFS_LIBRARY PHYSFS_INCLUDE_DIR)

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@@ -0,0 +1,10 @@
# Try to find the VORBIS library
# VORBIS_FOUND - system has VORBIS
# VORBIS_INCLUDE_DIR - the VORBIS include directory
# VORBIS_LIBRARY - the VORBIS library
FIND_PATH(VORBIS_INCLUDE_DIR NAMES vorbis/codec.h)
FIND_LIBRARY(VORBIS_LIBRARY NAMES libvorbis.a vorbis)
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(Vorbis DEFAULT_MSG VORBIS_LIBRARY VORBIS_INCLUDE_DIR)
MARK_AS_ADVANCED(VORBIS_LIBRARY VORBIS_INCLUDE_DIR)

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@@ -4,7 +4,7 @@
# VORBISFILE_LIBRARY - the VORBISFILE library
FIND_PATH(VORBISFILE_INCLUDE_DIR NAMES vorbis/vorbisfile.h)
FIND_LIBRARY(VORBISFILE_LIBRARY NAMES vorbisfile)
FIND_LIBRARY(VORBISFILE_LIBRARY NAMES libvorbisfile.a vorbisfile)
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(VORBISFILE DEFAULT_MSG VORBISFILE_LIBRARY VORBISFILE_INCLUDE_DIR)
MARK_AS_ADVANCED(VORBISFILE_LIBRARY VORBISFILE_INCLUDE_DIR)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(VorbisFile DEFAULT_MSG VORBISFILE_LIBRARY VORBISFILE_INCLUDE_DIR)
MARK_AS_ADVANCED(VORBISFILE_LIBRARY VORBISFILE_INCLUDE_DIR)

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@@ -4,7 +4,7 @@
# ZLIB_LIBRARY - the zlib library
FIND_PATH(ZLIB_INCLUDE_DIR NAMES zlib.h)
FIND_LIBRARY(ZLIB_LIBRARY NAMES libz.a libzlib.a zlib1.a zlibd.a zlibd1.a z zlib zdll zlib1 zlibd zlibd1)
FIND_LIBRARY(ZLIB_LIBRARY NAMES libz.a libzlib.a zlib1.a z zlib zdll zlib1)
INCLUDE(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(ZLIB DEFAULT_MSG ZLIB_LIBRARY ZLIB_INCLUDE_DIR)
MARK_AS_ADVANCED(ZLIB_LIBRARY ZLIB_INCLUDE_DIR)