implement style priority with # syntax

This commit is contained in:
Eduardo Bart
2012-06-14 21:30:46 -03:00
parent 0a6470eac4
commit cae4d46a7d
3 changed files with 26 additions and 7 deletions

View File

@@ -576,6 +576,7 @@ void Application::registerLuaFunctions()
// UI
g_lua.registerStaticClass("g_ui");
g_lua.bindClassStaticFunction("g_ui", "clearStyles", std::bind(&UIManager::clearStyles, &g_ui));
g_lua.bindClassStaticFunction("g_ui", "importStyle", std::bind(&UIManager::importStyle, &g_ui, std::placeholders::_1));
g_lua.bindClassStaticFunction("g_ui", "getStyle", std::bind(&UIManager::getStyle, &g_ui, std::placeholders::_1));
g_lua.bindClassStaticFunction("g_ui", "getStyleClass", std::bind(&UIManager::getStyleClass, &g_ui, std::placeholders::_1));