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Fixes for creatures name
fixes on save houses (Now open most generate some error) First 10.22 commit (open dat to edit) Add server id for new versions
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@@ -103,6 +103,7 @@ void ThingType::unserialize(uint16 clientId, ThingCategory category, const FileS
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m_attribs.set(attr, market);
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break;
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}
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case ThingAttrUsable:
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case ThingAttrElevation: {
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m_elevation = fin->getU16();
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m_attribs.set(attr, m_elevation);
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