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implement basic sound engine using OpenAL
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55
src/framework/sound/soundfile.h
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55
src/framework/sound/soundfile.h
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/*
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* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#ifndef SOUNDFILE_H
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#define SOUNDFILE_H
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#include "declarations.h"
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#include <framework/core/filestream.h>
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class SoundFile
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{
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public:
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SoundFile(const FileStreamPtr& fileStream);
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virtual ~SoundFile() { }
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static SoundFilePtr loadSoundFile(const std::string& filename);
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virtual int read(void *buffer, int bufferSize) = 0;
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virtual void reset() = 0;
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ALenum getSampleFormat();
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int getChannels() { return m_channels; }
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int getRate() { return m_rate; }
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int getBps() { return m_bps; }
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int getSize() { return m_size; }
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std::string getName() { return m_file ? m_file->name() : std::string(); }
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protected:
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FileStreamPtr m_file;
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int m_channels;
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int m_rate;
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int m_bps;
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int m_size;
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};
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#endif
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