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implement basic sound engine using OpenAL
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@@ -264,13 +264,6 @@ namespace Fw
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DraggingState = 2048,
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LastWidgetState = 4096
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};
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enum AppicationFlags {
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AppEnableModules = 1,
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AppEnableGraphics = 2,
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AppEnableConfigs = 4,
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AppEnableAll = AppEnableModules | AppEnableGraphics | AppEnableConfigs
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};
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}
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#endif
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