more flexible skins

This commit is contained in:
Eduardo Bart
2011-04-11 17:06:03 -03:00
parent da2993d1f9
commit c3f0ca2b4f
24 changed files with 224 additions and 102 deletions

View File

@@ -33,22 +33,22 @@ class Color
{
public:
inline Color() : color(0) { }
inline Color(uint8 r, uint8 g, uint8 b, uint8 a = 0xFF) : color(((r & 0xff)<<24) | ((g & 0xff)<<16) | ((b & 0xff)<<8) | (a & 0xff)) { }
inline Color(uint8 r, uint8 g, uint8 b, uint8 a = 0xFF) : color(((a & 0xff)<<24) | ((b & 0xff)<<16) | ((g & 0xff)<<8) | (r & 0xff)) { }
inline Color(const Color& other) : color(other.color) { }
inline Color(RGBA rgba) : color(rgba) { }
inline uint8 r() const { return (color >> 24) & 0xFF; }
inline uint8 g() const { return (color >> 16) & 0xFF; }
inline uint8 b() const { return (color >> 8) & 0xFF; }
inline uint8 a() const { return color & 0xFF; }
inline uint8 a() const { return (color >> 24) & 0xFF; }
inline uint8 b() const { return (color >> 16) & 0xFF; }
inline uint8 g() const { return (color >> 8) & 0xFF; }
inline uint8 r() const { return color & 0xFF; }
inline RGBA rgba() const { return color; }
inline const uint8* rgbaPtr() const { return (const uint8*)&color; }
inline void setRed(uint8 r) { color = ((r & 0xff)<<24) | (color & 0x00ffffff); }
inline void setGreen(uint8 g) { color = ((g & 0xff)<<16) | (color & 0xff00ffff); }
inline void setBlue(uint8 b) { color = ((b & 0xff)<<8) | (color & 0xffff00ff); }
inline void setAlpha(uint8 a) { color = (a & 0xff) | (color & 0xffffff00); }
inline void setRGBA(uint8 r, uint8 g, uint8 b, uint8 a = 0xFF) { color = ((r & 0xff)<<24) | ((g & 0xff)<<16) | ((b & 0xff)<<8) | (a & 0xff); }
inline void setAlpha(uint8 a) { color = ((a & 0xff)<<24) | (color & 0x00ffffff); }
inline void setBlue(uint8 b) { color = ((b & 0xff)<<16) | (color & 0xff00ffff); }
inline void setGreen(uint8 g) { color = ((g & 0xff)<<8) | (color & 0xffff00ff); }
inline void setRed(uint8 r) { color = (r & 0xff) | (color & 0xffffff00); }
inline void setRGBA(uint8 r, uint8 g, uint8 b, uint8 a = 0xFF) { color = ((a & 0xff)<<24) | ((b & 0xff)<<16) | ((g & 0xff)<<8) | (r & 0xff); }
inline void setRGBA(uint32 rgba) { color = rgba; }
inline Color& operator=(const Color& other) { color = other.color; return *this; }