restore some game functionallity

* i'm gradually restoring game functionality with the new modules design, though still a lot to do
* you can reload all scripts and modules using Ctrl+R shortcut while playing (finally! this is the reason of all this rework)
* a bunch of fixes, but new regression too :P
* fix performance issue that could lead freezes in the client in older machines
* completely new game module with new design
* fix crashs in map render
* remove uigame.cpp (now every game input is via lua)
* enable DEBUG macro by default, with it you are able to view any possible lua leak while running
This commit is contained in:
Eduardo Bart
2012-03-18 10:34:39 -03:00
parent 26629cf77c
commit c0611bfe2a
99 changed files with 938 additions and 388 deletions

View File

@@ -1,5 +1,6 @@
-- this file use loaded after everything is loaded and initialized
-- this file is loaded after all modules are loaded and initialized
-- you can place any custom user code here
-- you
Keyboard.bindKeyDown('F1', function() g_game.talk('exura gran') end)
Keyboard.bindKeyDown('F2', function() g_game.talk('exori mort') end)
@@ -7,12 +8,4 @@ Keyboard.bindKeyDown('F3', function() g_game.talk('exori frigo') end)
Keyboard.bindKeyDown('F4', function() g_game.talk('exevo vis hur') end)
Keyboard.bindKeyDown('F5', function() g_game.talk('utani gran hur') end)
Keyboard.bindKeyDown('F6', function() g_game.talk('exani tera') end)
local function reload()
dofile('otclientrc.lua')
TextMessage.displayEventAdvance('Script otclientrc.lua reloaded.')
print('Script otclient.rc lua reloaded')
end
Keyboard.bindKeyDown('Ctrl+R', reload)
rcloaded = true
Keyboard.bindKeyDown('Ctrl+R', Client.reloadScripts)