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restore some game functionallity
* i'm gradually restoring game functionality with the new modules design, though still a lot to do * you can reload all scripts and modules using Ctrl+R shortcut while playing (finally! this is the reason of all this rework) * a bunch of fixes, but new regression too :P * fix performance issue that could lead freezes in the client in older machines * completely new game module with new design * fix crashs in map render * remove uigame.cpp (now every game input is via lua) * enable DEBUG macro by default, with it you are able to view any possible lua leak while running
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@@ -36,7 +36,8 @@ function UITabBar:addTab(text, panel)
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tab.tabBar = self
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tab:setText(text)
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tab:setWidth(tab:getTextSize().width + tab:getPaddingLeft() + tab:getPaddingRight())
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connect(tab, { onClick = onTabClick })
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tab.onClick = onTabClick
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tab.onDestroy = function() tab.tabPanel:destroy() end
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table.insert(self.tabs, tab)
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if #self.tabs == 1 then
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