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restore some game functionallity
* i'm gradually restoring game functionality with the new modules design, though still a lot to do * you can reload all scripts and modules using Ctrl+R shortcut while playing (finally! this is the reason of all this rework) * a bunch of fixes, but new regression too :P * fix performance issue that could lead freezes in the client in older machines * completely new game module with new design * fix crashs in map render * remove uigame.cpp (now every game input is via lua) * enable DEBUG macro by default, with it you are able to view any possible lua leak while running
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@@ -70,8 +70,8 @@ local function onWidgetKeyDown(widget, keyCode, keyboardModifiers)
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end
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local function onWidgetKeyPress(widget, keyCode, keyboardModifiers, autoRepeatTicks)
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local keyComboDesc = determineKeyComboDesc(keyCode, keyboardModifiers)
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if keyCode == KeyUnknown then return false end
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local keyComboDesc = determineKeyComboDesc(keyCode, keyboardModifiers)
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local comboConf = widget.boundKeyPressCombos[keyComboDesc]
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if comboConf and (autoRepeatTicks >= comboConf.autoRepeatDelay or autoRepeatTicks == 0) and comboConf.callback then
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comboConf.callback()
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