mirror of
https://github.com/edubart/otclient.git
synced 2025-10-19 22:13:27 +02:00
scripting rework
This commit is contained in:
@@ -33,8 +33,7 @@ void UIButton::onInputEvent(const InputEvent& event)
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} else if(event.type == EV_MOUSE_LUP && m_state == UI::ButtonDown) {
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m_state = UI::ButtonUp;
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if(getRect().contains(event.mousePos)) {
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if(m_onClickCallback)
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g_dispatcher.addTask(boost::bind(m_onClickCallback, asUIElement()));
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g_dispatcher.addTask(boost::bind(&Scriptable::callLuaTableField, shared_from_this(), "onClick"));
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}
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}
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}
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@@ -42,18 +42,15 @@ public:
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void onInputEvent(const InputEvent& event);
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void setText(const std::string& text) { m_text = text; }
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const std::string& getText() const { return m_text; }
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std::string getText() const { return m_text; }
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UI::EButtonState getState() { return m_state; }
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void setOnClick(const UIElementCallback& callback) { m_onClickCallback = callback; }
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virtual const char *getScriptableName() const { return "UIButton"; }
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private:
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std::string m_text;
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UI::EButtonState m_state;
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UIElementCallback m_onClickCallback;
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};
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#endif // UIBUTTON_H
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@@ -54,13 +54,14 @@ UIContainerPtr& UIContainer::getRoot()
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return rootContainer;
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}
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void UIContainer::addChild(UIElementPtr child)
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void UIContainer::addChild(const UIElementPtr& child)
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{
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m_children.push_back(child);
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child->setParent(asUIContainer());
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if(child->getParent() != asUIContainer())
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child->setParent(asUIContainer());
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}
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void UIContainer::removeChild(UIElementPtr child)
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void UIContainer::removeChild(const UIElementPtr& child)
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{
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// defocus if needed
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if(m_focusedElement == child)
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@@ -72,8 +73,16 @@ void UIContainer::removeChild(UIElementPtr child)
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// remove from children list
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m_children.remove(child);
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// child must have this container as parent
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child->setParent(UIContainerPtr());
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if(child->getParent() == asUIContainer())
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child->setParent(UIContainerPtr());
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}
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bool UIContainer::hasChild(const UIElementPtr& child)
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{
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auto it = std::find(m_children.begin(), m_children.end(), child);
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if(it != m_children.end())
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return true;
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return false;
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}
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UIElementPtr UIContainer::getChildById(const std::string& id)
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@@ -201,19 +210,15 @@ void UIContainer::focusNextElement()
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setFocusedElement(element);
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}
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void UIContainer::setFocusedElement(UIElementPtr focusedElement)
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void UIContainer::setFocusedElement(const UIElementPtr& focusedElement)
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{
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if(focusedElement != m_focusedElement) {
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if(m_focusedElement) {
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m_focusedElement->setFocused(false);
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if(m_focusedElement)
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m_focusedElement->onFocusChange();
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}
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m_focusedElement = focusedElement;
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if(m_focusedElement) {
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m_focusedElement->setFocused(true);
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if(m_focusedElement)
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m_focusedElement->onFocusChange();
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}
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}
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// when containers are focused they go to the top
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@@ -222,7 +227,7 @@ void UIContainer::setFocusedElement(UIElementPtr focusedElement)
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}
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}
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bool UIContainer::lockElement(UIElementPtr element)
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bool UIContainer::lockElement(const UIElementPtr& element)
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{
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if(std::find(m_children.begin(), m_children.end(), element) != m_children.end()) {
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m_lockedElements.remove(element);
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@@ -238,7 +243,7 @@ bool UIContainer::lockElement(UIElementPtr element)
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return false;
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}
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bool UIContainer::unlockElement(UIElementPtr element)
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bool UIContainer::unlockElement(const UIElementPtr& element)
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{
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auto it = std::find(m_lockedElements.begin(), m_lockedElements.end(), element);
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if(it != m_lockedElements.end()) {
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@@ -40,29 +40,33 @@ public:
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virtual void onInputEvent(const InputEvent& event);
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/// Add an element, this must never be called from events loops
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void addChild(UIElementPtr child);
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void addChild(const UIElementPtr& child);
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/// Remove an element, this must never be called from events loops
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void removeChild(UIElementPtr child);
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void removeChild(const UIElementPtr& child);
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/// Check if has child
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bool hasChild(const UIElementPtr& child);
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/// Find an element in this container by id
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UIElementPtr getChildById(const std::string& id);
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/// Find an element by position
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UIElementPtr getChildByPos(const Point& pos);
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/// Find an element in this container and in its children by id
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UIElementPtr recursiveGetChildById(const std::string& id);
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/// Get children
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const std::list<UIElementPtr>& getChildren() const { return m_children; }
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/// Pushs a child to the top
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void pushChildToTop(const UIElementPtr& child);
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int getChildCount() const { return m_children.size(); }
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/// Disable all children except the specified element
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bool lockElement(UIElementPtr element);
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bool lockElement(const UIElementPtr& element);
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/// Renable all children
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bool unlockElement(UIElementPtr element);
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bool unlockElement(const UIElementPtr& element);
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/// Focus next element
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void focusNextElement();
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/// Focus element
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void setFocusedElement(UIElementPtr focusedElement);
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void setFocusedElement(const UIElementPtr& focusedElement);
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/// Get focused element
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UIElementPtr getFocusedElement() const { return m_focusedElement; }
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@@ -34,8 +34,7 @@ UIElement::UIElement(UI::EElementType type) :
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UILayout(),
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m_type(type),
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m_visible(true),
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m_enabled(true),
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m_focused(false)
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m_enabled(true)
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{
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}
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@@ -56,8 +55,7 @@ void UIElement::internalOnDestroy()
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//logTraceDebug(getId());
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UIElementPtr me = asUIElement();
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if(m_onDestroyCallback)
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m_onDestroyCallback(me);
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callLuaTableField("onDestroy");
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// remove from parent
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if(getParent()) {
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@@ -65,7 +63,7 @@ void UIElement::internalOnDestroy()
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}
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// free script stuff
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clearLuaRefs();
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releaseLuaTableRef();
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g_dispatcher.addTask(boost::bind(&UIElement::internalDestroyCheck, asUIElement()));
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}
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@@ -90,8 +88,7 @@ void UIElement::setSkin(const UIElementSkinPtr& skin)
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void UIElement::onLoad()
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{
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if(m_onLoadCallback)
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g_dispatcher.addTask(boost::bind(m_onLoadCallback, asUIElement()));
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g_dispatcher.addTask(boost::bind(&Scriptable::callLuaTableField, shared_from_this(), "onLoad"));
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}
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void UIElement::render()
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@@ -139,3 +136,36 @@ void UIElement::moveTo(Point pos)
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}
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setRect(newRect);
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}
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void UIElement::setParent(UIContainerPtr parent)
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{
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UIElementPtr me = asUIElement();
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UIContainerPtr oldParent = m_parent.lock();
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m_parent.reset();
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if(oldParent && oldParent->hasChild(me)) {
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oldParent->removeChild(me);
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}
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if(parent) {
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m_parent = UIContainerWeakPtr(parent);
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if(!parent->hasChild(me))
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parent->addChild(me);
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}
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}
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bool UIElement::isFocused() const
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{
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if(UIContainerPtr parent = m_parent.lock())
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return (parent->getFocusedElement() == shared_from_this());
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return false;
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}
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void UIElement::setFocused(bool focused)
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{
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if(UIContainerPtr parent = m_parent.lock()) {
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if(focused) {
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parent->setFocusedElement(asUIElement());
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} else if(parent->getFocusedElement() == asUIElement()) {
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parent->setFocusedElement(UIElementPtr());
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}
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}
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}
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@@ -67,9 +67,9 @@ public:
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void moveTo(Point pos);
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void setSkin(const UIElementSkinPtr& skin);
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const UIElementSkinPtr& getSkin() const { return m_skin; }
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UIElementSkinPtr getSkin() const { return m_skin; }
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void setParent(UIContainerPtr parent) { m_parent = parent; }
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void setParent(UIContainerPtr parent);
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UIContainerPtr getParent() const { return m_parent.lock(); }
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void setId(const std::string& id) { m_id = id; }
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@@ -78,8 +78,8 @@ public:
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void setEnabled(bool enabled) { m_enabled = enabled; }
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bool isEnabled() const { return m_enabled; }
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void setFocused(bool focused) { m_focused = focused; }
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bool isFocused() const { return m_focused; }
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void setFocused(bool focused);
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bool isFocused() const;
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void setVisible(bool visible) { m_visible = visible; }
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bool isVisible() const { return m_visible; }
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@@ -91,9 +91,6 @@ public:
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virtual UIContainerPtr asUIContainer() { return UIContainerPtr(); }
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virtual const char *getScriptableName() const { return "UIElement"; }
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void setOnDestroy(const UIElementCallback& onDestroyCallback) { m_onDestroyCallback = onDestroyCallback; }
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void setOnLoad(const UIElementCallback& onLoadCallback) { m_onLoadCallback = onLoadCallback; }
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private:
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UI::EElementType m_type;
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UIContainerWeakPtr m_parent;
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@@ -101,9 +98,6 @@ private:
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std::string m_id;
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bool m_visible;
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bool m_enabled;
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bool m_focused;
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UIElementCallback m_onLoadCallback;
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UIElementCallback m_onDestroyCallback;
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};
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#endif // UIELEMENT_H
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@@ -38,7 +38,7 @@ public:
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m_color(Color::white) { }
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void setText(const std::string& text);
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const std::string& getText() const { return m_text; }
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std::string getText() const { return m_text; }
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void setAlign(int align) { m_align = align; }
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int getAlign() const { return m_align; }
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@@ -66,7 +66,7 @@ private:
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class UILayout : public Scriptable
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{
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public:
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UILayout() :
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UILayout() : Scriptable(),
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m_marginLeft(0),
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m_marginRight(0),
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m_marginTop(0),
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@@ -79,7 +79,7 @@ public:
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/// Set the layout rect, always absolute position
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void setRect(const Rect& rect);
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/// Get layout size, it always return the absolute position
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const Rect& getRect() const{ return m_rect; }
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Rect getRect() const { return m_rect; }
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// anchors add methods
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bool addAnchor(EAnchorType type, const AnchorLine& anchorLine);
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@@ -215,23 +215,17 @@ void UILoader::loadElement(const UIElementPtr& element, const YAML::Node& node)
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// load events
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if(node.FindValue("onLoad")) {
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const YAML::Node& cnode = node["onLoad"];
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int funcRef = g_lua.loadBufferAsFunction(cnode.Read<std::string>(), element->getId() + ":onLoad");
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if(funcRef != LUA_REFNIL) {
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g_lua.pushClassInstance(element);
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g_lua.pushFunction(funcRef);
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lua_UIElement_setOnLoad();
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} else
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if(g_lua.loadBufferAsFunction(cnode.Read<std::string>(), element->getId() + ":onLoad"))
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g_lua.setScriptableField(element, "onLoad");
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else
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logError(YAML::Exception(cnode.GetMark(), "failed to parse inline lua script").what());
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}
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if(node.FindValue("onDestroy")) {
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const YAML::Node& cnode = node["onDestroy"];
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int funcRef = g_lua.loadBufferAsFunction(cnode.Read<std::string>(), element->getId() + ":onDestroy");
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if(funcRef != LUA_REFNIL) {
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g_lua.pushClassInstance(element);
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g_lua.pushFunction(funcRef);
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lua_UIElement_setOnDestroy();
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} else
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if(g_lua.loadBufferAsFunction(cnode.Read<std::string>(), element->getId() + ":onDestroy"))
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g_lua.setScriptableField(element, "onDestroy");
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else
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logError(YAML::Exception(cnode.GetMark(), "failed to parse inline lua script").what());
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}
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@@ -314,13 +308,9 @@ void UILoader::loadButton(const UIButtonPtr& button, const YAML::Node& node)
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// set on click event
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if(node.FindValue("onClick")) {
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int funcRef = g_lua.loadBufferAsFunction(node["onClick"].Read<std::string>(), button->getId() + ":onClick");
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if(funcRef != LUA_REFNIL) {
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g_lua.pushClassInstance(button);
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g_lua.pushFunction(funcRef);
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lua_UIButton_setOnClick();
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} else {
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if(g_lua.loadBufferAsFunction(node["onClick"].Read<std::string>(), button->getId() + ":onClick"))
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g_lua.setScriptableField(button, "onClick");
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else
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logError(YAML::Exception(node["onClick"].GetMark(), "failed to parse inline lua script").what());
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}
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}
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}
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@@ -41,7 +41,7 @@ public:
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void onFocusChange();
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void setText(const std::string& text);
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const std::string& getText() const { return m_textArea.getText(); }
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std::string getText() const { return m_textArea.getText(); }
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TextArea& getTextArea() { return m_textArea; }
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bool isFocusable() const { return true; }
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@@ -38,7 +38,7 @@ public:
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void onInputEvent(const InputEvent& event);
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void setTitle(const std::string& title) { m_title = title; }
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const std::string& getTitle() const { return m_title; }
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std::string getTitle() const { return m_title; }
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virtual const char *getScriptableName() const { return "UIWindow"; }
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