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rework log function and protocol
* remove some protocol ifdefs, replace with game features system
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@@ -39,7 +39,7 @@ bool ParticleManager::load(const std::string& filename)
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}
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return true;
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} catch(stdext::exception& e) {
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logError("could not load particles: ", e.what());
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logError("could not load particles: %s", e.what());
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return false;
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}
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}
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