mirror of
https://github.com/edubart/otclient.git
synced 2025-10-16 20:43:26 +02:00
rework ui related scripting stuff
This commit is contained in:
57
data/modules/mainmenu/entergame.lua
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57
data/modules/mainmenu/entergame.lua
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@@ -0,0 +1,57 @@
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function EnterGame_connectToLoginServer()
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-- create login protocol
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local protocolLogin = ProtocolLogin.new()
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-- used to recreate enter game window
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local recreateEnterGame = function()
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loadUI("ui/entergamewindow")
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end
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-- display loading message box
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local loadBox = displayCancelBox("Please wait", "Connecting..")
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-- cancel loading callback
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loadBox.onCancel = function()
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-- cancel protocol and reacreate enter game window
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protocolLogin:cancel()
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recreateEnterGame()
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end
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-- error callback
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protocolLogin.onError = function(error)
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-- destroy loading message box
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loadBox:destroy()
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-- display error message
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local errorBox = displayErrorBox("Login Error", error)
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-- cancel protocol and reacreate enter game window
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self.cancel()
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errorBox.onOk = recreateEnterGame
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end
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-- motd callback
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protocolLogin.onMotd = function(motd)
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-- destroy loading message box
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loadBox:destroy()
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-- display motd
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local motdNumber = string.sub(motd, 0, string.find(motd, "\n"))
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local motdText = string.sub(motd, string.find(motd, "\n") + 1, string.len(motd))
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local motdBox = displayInfoBox("Message of the day", motdText)
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-- cancel protocol and reacreate enter game window
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self.cancel()
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motdBox.onOk = recreateEnterGame
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end
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-- get account and password and login
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local enterGameWindow = rootUI:child("enterGameWindow")
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local account = enterGameWindow:child("accountNameTextEdit").text
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local password = enterGameWindow:child("passwordTextEdit").text
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protocolLogin:login(account, password)
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-- destroy enter game window
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enterGameWindow:destroy()
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end
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16
data/modules/mainmenu/init.lua
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16
data/modules/mainmenu/init.lua
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@@ -0,0 +1,16 @@
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require 'entergame'
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function initializeApplication()
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mainMenu = loadUI("ui/mainmenu")
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end
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function terminateApplication()
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App.exit()
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end
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-- here is where everything starts
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if not initialized then
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initializeApplication()
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App.onClose = terminateApplication
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initialized = true
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end
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@@ -1,63 +0,0 @@
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-- menu state
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function onEnterMenuState()
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mainMenu = UI.load("mainmenu.yml")
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end
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function onLeaveMenuState()
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end
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function onApplicationClose()
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onLeaveMenuState()
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App.exit()
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end
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function enterGame_onOkClicked()
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local enterGameWindow = UI.getRootContainer():child("enterGameWindow")
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enterGameWindow.visible = false
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local loadMessageBox = messageBox("Please wait", "Connecting..")
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loadMessageBox.onDestroy = function()
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--TODO: cancel protocol
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enterGameWindow.visible = true
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protocolLogin = nil
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end
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protocolLogin = ProtocolLogin.new()
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protocolLogin.onError = function(error)
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loadMessageBox.onDestroy = nil
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loadMessageBox:destroy()
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local msgBox = messageBox("Login Error", error)
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msgBox.onDestroy = function()
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enterGameWindow.visible = true
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end
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protocolLogin = nil
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end
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protocolLogin.onMotd = function(motd)
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loadMessageBox.onDestroy = nil
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loadMessageBox:destroy()
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local motdNumber = string.sub(motd, 0, string.find(motd, "\n"))
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local motdText = string.sub(motd, string.find(motd, "\n") + 1, string.len(motd))
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local msgBox = messageBox("Message of the day", motdText)
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msgBox.onDestroy = function()
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enterGameWindow.visible = true
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end
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protocolLogin = nil
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end
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local account = enterGameWindow:child("accountNameTextEdit").text
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local password = enterGameWindow:child("passwordTextEdit").text
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account = "tibialua0"
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password = "lua123456"
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protocolLogin:login(account, password)
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end
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-- here is where everything starts
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if not initialStateLoaded then
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onEnterMenuState()
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App.onClose = onApplicationClose
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initialStateLoaded = true
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end
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@@ -3,7 +3,7 @@
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size: [236, 178]
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anchors.horizontalCenter: parent.horizontalCenter
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anchors.verticalCenter: parent.verticalCenter
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onLoad: self.locked = true
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onLoad: self:setLocked()
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%label#accountNameLabel
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text: Account name
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@@ -34,7 +34,7 @@
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anchors.top: parent.top
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margin.top: 94
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margin.left: 132
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onClick: messageBox("Error", "Not implemented yet")
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onClick: displayErrorBox("Error", "Not implemented yet")
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%button#okButton
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text: Ok
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@@ -43,7 +43,7 @@
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anchors.bottom: parent.bottom
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margin.bottom: 10
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margin.right: 66
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onClick: enterGame_onOkClicked()
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onClick: EnterGame_connectToLoginServer()
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%button#cancelButton
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text: Cancel
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@@ -5,22 +5,6 @@
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anchors.top: parent.top
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anchors.bottom: parent.bottom
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%panel#icos4d
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skin:
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image: /skins/lightness/mouse.png
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anchors.left: parent.left
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anchors.top: parent.top
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margin.left: -2
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margin.top: 70
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%panel#mouse
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skin:
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image: /skins/lightness/icos4d.png
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anchors.right: parent.right
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anchors.bottom: parent.bottom
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margin.left: 60
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margin.top: 70
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%panel#mainMenu
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skin: roundedGridPanel
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size: [117, 171]
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@@ -34,32 +18,32 @@
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anchors.top: parent.top
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anchors.horizontalCenter: parent.horizontalCenter
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margin.top: 16
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onClick: UI.load("entergamewindow.yml")
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onClick: UI.load("entergamewindow")
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%button#accessAccountButton
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text: Access Account
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anchors.top: parent.top
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anchors.horizontalCenter: parent.horizontalCenter
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margin.top: 46
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onClick: messageBox("Error", "Not implemented yet")
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onClick: displayErrorBox("Error", "Not implemented yet")
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%button#optionsButton
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text: Options
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anchors.top: parent.top
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anchors.horizontalCenter: parent.horizontalCenter
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margin.top: 76
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onClick: UI.load("optionswindow.yml")
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onClick: UI.load("optionswindow")
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%button#infoButton
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text: Info
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anchors.top: parent.top
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anchors.horizontalCenter: parent.horizontalCenter
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margin.top: 106
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onClick: UI.load("infowindow.yml")
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onClick: UI.load("infowindow")
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%button#exitGameButton
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text: Exit
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anchors.top: parent.top
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anchors.horizontalCenter: parent.horizontalCenter
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margin.top: 136
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onClick: onApplicationClose()
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onClick: terminateApplication()
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