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first script stuff (still ugly and under experiments)
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@@ -41,7 +41,7 @@ public:
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/// Fired when leaves the state
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virtual void onLeave() = 0;
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/// Fired when user tryes to close the window
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/// Fired when user tries to close the window
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virtual void onClose() = 0;
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/// Fired for every user input event, this is called before processing UI input and if it returns false the input is not passed to the UI
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virtual bool onInputEvent(const InputEvent& event) = 0;
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