Work on the Market Interface (feel free to test it out so far, can't purchase items through the UI yet), More on UITable (needs work on headers still).

* Tables can now have headers (the layouts will require some more work before read to be used formally).
* Finished Market offers display, Item details display, and Item statistics display.
* Added getSelectedWidget to UIRadioGroup class.

Market TODO:
* Create buy/sell offer.
* Purchase sale offer or accept purchase offer.
* More item filtering features (weapons, types, depot only, vocation, etc).
* Item searching feature.
* View your offers (history/current).
* UI touch ups and optimizations.
This commit is contained in:
BeniS
2012-07-23 02:02:01 +12:00
parent 76c7bf45bd
commit bacb324f9e
9 changed files with 528 additions and 125 deletions

View File

@@ -92,3 +92,21 @@ MarketItemDescription = {
}
MarketItemDescription.First = MarketItemDescription.Armor
MarketItemDescription.Last = MarketItemDescription.Weight
MarketItemDescriptionStrings = {
[1] = 'Armor',
[2] = 'Attack',
[3] = 'Container',
[4] = 'Defense',
[5] = 'Description',
[6] = 'Use Time',
[7] = 'Combat',
[8] = 'Min Level',
[9] = 'Min Magic Level',
[10] = 'Vocation',
[11] = 'Rune',
[12] = 'Ability',
[13] = 'Charges',
[14] = 'Weapon Type',
[15] = 'Weight'
}