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Work on the Market Interface (feel free to test it out so far, can't purchase items through the UI yet), More on UITable (needs work on headers still).
* Tables can now have headers (the layouts will require some more work before read to be used formally). * Finished Market offers display, Item details display, and Item statistics display. * Added getSelectedWidget to UIRadioGroup class. Market TODO: * Create buy/sell offer. * Purchase sale offer or accept purchase offer. * More item filtering features (weapons, types, depot only, vocation, etc). * Item searching feature. * View your offers (history/current). * UI touch ups and optimizations.
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@@ -92,3 +92,21 @@ MarketItemDescription = {
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}
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MarketItemDescription.First = MarketItemDescription.Armor
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MarketItemDescription.Last = MarketItemDescription.Weight
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MarketItemDescriptionStrings = {
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[1] = 'Armor',
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[2] = 'Attack',
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[3] = 'Container',
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[4] = 'Defense',
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[5] = 'Description',
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[6] = 'Use Time',
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[7] = 'Combat',
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[8] = 'Min Level',
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[9] = 'Min Magic Level',
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[10] = 'Vocation',
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[11] = 'Rune',
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[12] = 'Ability',
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[13] = 'Charges',
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[14] = 'Weapon Type',
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[15] = 'Weight'
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}
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