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https://github.com/edubart/otclient.git
synced 2025-10-19 05:53:26 +02:00
add style for colorbox in outfit window
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@@ -48,7 +48,7 @@ void UICheckBox::render()
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void UICheckBox::onMouseRelease(const Point& mousePos, Fw::MouseButton button)
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{
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if(isPressed() && getRect().contains(mousePos))
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setState(Fw::CheckedState, !isChecked());
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setChecked(!isChecked());
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}
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void UICheckBox::onStyleApply(const OTMLNodePtr& styleNode)
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@@ -68,3 +68,14 @@ void UICheckBox::onStyleApply(const OTMLNodePtr& styleNode)
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}
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}
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}
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bool UICheckBox::isChecked()
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{
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return hasState(Fw::CheckedState);
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}
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void UICheckBox::setChecked(bool checked)
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{
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if(setState(Fw::CheckedState, checked))
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callLuaField("onCheckChange", checked);
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}
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@@ -30,8 +30,8 @@ class UICheckBox : public UIWidget
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public:
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void render();
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bool isChecked() { return hasState(Fw::CheckedState); }
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void setChecked(bool checked) { setState(Fw::CheckedState, checked); }
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bool isChecked();
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void setChecked(bool checked);
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void setText(const std::string& text) { m_text = text; }
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std::string getText() { return m_text; }
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@@ -615,10 +615,10 @@ void UIWidget::updateLayout()
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m_layout->update();
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}
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void UIWidget::setState(Fw::WidgetState state, bool on)
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bool UIWidget::setState(Fw::WidgetState state, bool on)
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{
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if(state == Fw::InvalidState)
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return;
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return false;
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int oldStates = m_states;
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if(on)
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@@ -626,8 +626,11 @@ void UIWidget::setState(Fw::WidgetState state, bool on)
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else
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m_states &= ~state;
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if(oldStates != m_states)
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if(oldStates != m_states) {
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updateStyle();
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return true;
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}
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return false;
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}
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bool UIWidget::hasState(Fw::WidgetState state)
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@@ -700,9 +703,7 @@ void UIWidget::updateState(Fw::WidgetState state)
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child->updateState(state);
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}
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if(newStatus != oldStatus) {
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setState(state, newStatus);
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if(setState(state, newStatus)) {
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if(state == Fw::FocusState) {
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g_dispatcher.addEvent(std::bind(&UIWidget::onFocusChange, asUIWidget(), newStatus, m_lastFocusReason));
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} else if(state == Fw::HoverState)
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@@ -149,7 +149,7 @@ public:
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void updateStates();
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virtual void updateState(Fw::WidgetState state);
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void setState(Fw::WidgetState state, bool on);
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bool setState(Fw::WidgetState state, bool on);
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bool hasState(Fw::WidgetState state);
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void updateStyle();
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