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fix alpha blending issues
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@@ -157,6 +157,7 @@ void FrameBuffer::internalRelease()
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// restore screen original content
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g_painter->setCompositionMode(Painter::CompositionMode_Replace);
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g_painter->drawTexturedRect(screenRect, m_screenBackup, screenRect);
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g_painter->resetCompositionMode();
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}
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}
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