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Add flexibility in login packets
* It's now possible to add custom data in the login packet * Add utility funciton to generate RSA keys * Make the protocol able to use RSA keys with 2048 bits or more
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@@ -337,8 +337,6 @@ namespace Otc
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GameSpellList = 23,
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GameClientPing = 24,
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GameExtendedClientPing = 25,
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GameUpdater = 26,
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GameLoginLocale = 27,
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GameDoubleHealth = 28,
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GameDoubleSkills = 29,
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GameChangeMapAwareRange = 30,
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@@ -349,7 +347,6 @@ namespace Otc
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GameLoginPending = 35,
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GameNewSpeedLaw = 36,
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GameForceFirstAutoWalkStep = 37,
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GameLoginUUID = 38,
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// 51-100 reserved to be defined in lua
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LastGameFeature = 101
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};
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