Fix battle filter, fix walk issue, try logout when force exit

This commit is contained in:
Henrique Santiago
2012-08-08 16:49:02 -03:00
parent 56817a8678
commit b5cb4e2c93
5 changed files with 13 additions and 11 deletions

View File

@@ -170,7 +170,7 @@ end
function onCreatureAppear(creature)
local player = g_game.getLocalPlayer()
if creature ~= player and creature:getPosition().z == player:getPosition().z then
if creature ~= player and creature:getPosition().z == player:getPosition().z and doCreatureFitFilters(creature) then
addCreature(creature)
end
end