mirror of
https://github.com/edubart/otclient.git
synced 2025-06-05 18:44:28 +02:00
Android compilation added.
This commit is contained in:
parent
997daa2d49
commit
b3b314f01b
@ -32,14 +32,14 @@ endif()
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add_definitions(-D"VERSION=\\"${VERSION}\\"")
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if(NOT __ANDROID__)
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if(ANDROID)
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set(executable_SOURCES
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src/android.cpp
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android/android.cpp
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src/main.cpp
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)
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# add shared library for android
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add_executable(${PROJECT_NAME} ${framework_SOURCES} ${client_SOURCES} ${executable_SOURCES})
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add_library(${PROJECT_NAME} SHARED ${framework_SOURCES} ${client_SOURCES} ${executable_SOURCES})
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else()
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set(executable_SOURCES
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src/main.cpp
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@ -1,26 +0,0 @@
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="otclientmob.tuliohdev.com.otclientmob">
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<application android:allowBackup="true"
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android:label="@string/app_name"
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android:icon="@drawable/ic_launcher"
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android:theme="@style/AppTheme"
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android:hasCode="false"> <!-- This .apk has no Java code itself, so set hasCode to false. -->
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<!-- Our activity is the built-in NativeActivity framework class.
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This will take care of integrating with our NDK code. -->
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<activity android:name="android.app.NativeActivity"
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android:label="@string/app_name"
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android:configChanges="orientation|keyboardHidden">
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<!-- Tell NativeActivity the name of or .so -->
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<meta-data android:name="android.app.lib_name"
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android:value="native-activity" />
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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</activity>
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</application>
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</manifest>
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@ -3,8 +3,8 @@
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void android_main( struct android_app* state ) {
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int argc = 0;
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char* argv[] = char[1];
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argv[0] = "";
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const char* argv[1];
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argv[0] = NULL;
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main(argc, argv);
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}
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1767
android/android.toolchain.cmake
Normal file
1767
android/android.toolchain.cmake
Normal file
File diff suppressed because it is too large
Load Diff
7
android/compile_android.sh
Normal file
7
android/compile_android.sh
Normal file
@ -0,0 +1,7 @@
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#!/bin/sh
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mkdir ../build && cd ../build
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cmake -DCMAKE_TOOLCHAIN_FILE=../android/android.toolchain.cmake -DANDROID_ABI=armeabi -DANDROID_TOOLCHAIN_NAME=arm-linux-androideabi-4.6 ..
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make
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cd ../ && rm -r build && mkdir build && cd build
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@ -1,11 +0,0 @@
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# This file is automatically generated by Android Tools.
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# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
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#
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# This file must be checked in Version Control Systems.
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#
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# To customize properties used by the Ant build system use,
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# "build.properties", and override values to adapt the script to your
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# project structure.
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# Project target.
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target=android-10
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9
android/project/.classpath
Normal file
9
android/project/.classpath
Normal file
@ -0,0 +1,9 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<classpath>
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<classpathentry kind="src" path="src"/>
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<classpathentry kind="src" path="gen"/>
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<classpathentry kind="con" path="com.android.ide.eclipse.adt.ANDROID_FRAMEWORK"/>
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<classpathentry exported="true" kind="con" path="com.android.ide.eclipse.adt.LIBRARIES"/>
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<classpathentry exported="true" kind="con" path="com.android.ide.eclipse.adt.DEPENDENCIES"/>
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<classpathentry kind="output" path="bin/classes"/>
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</classpath>
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33
android/project/.project
Normal file
33
android/project/.project
Normal file
@ -0,0 +1,33 @@
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<?xml version="1.0" encoding="UTF-8"?>
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<projectDescription>
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<name>NativeActivity</name>
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<comment></comment>
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<projects>
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</projects>
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<buildSpec>
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<buildCommand>
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<name>com.android.ide.eclipse.adt.ResourceManagerBuilder</name>
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<arguments>
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</arguments>
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</buildCommand>
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<buildCommand>
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<name>com.android.ide.eclipse.adt.PreCompilerBuilder</name>
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<arguments>
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</arguments>
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</buildCommand>
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<buildCommand>
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<name>org.eclipse.jdt.core.javabuilder</name>
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<arguments>
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</arguments>
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</buildCommand>
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<buildCommand>
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<name>com.android.ide.eclipse.adt.ApkBuilder</name>
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<arguments>
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</arguments>
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</buildCommand>
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</buildSpec>
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<natures>
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<nature>com.android.ide.eclipse.adt.AndroidNature</nature>
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<nature>org.eclipse.jdt.core.javanature</nature>
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</natures>
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</projectDescription>
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4
android/project/.settings/org.eclipse.jdt.core.prefs
Normal file
4
android/project/.settings/org.eclipse.jdt.core.prefs
Normal file
@ -0,0 +1,4 @@
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eclipse.preferences.version=1
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org.eclipse.jdt.core.compiler.codegen.targetPlatform=1.6
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org.eclipse.jdt.core.compiler.compliance=1.6
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org.eclipse.jdt.core.compiler.source=1.6
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@ -0,0 +1,6 @@
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/** Automatically generated file. DO NOT MODIFY */
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package com.example.native_activity;
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public final class BuildConfig {
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public final static boolean DEBUG = true;
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}
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46
android/project/gen/com/example/native_activity/R.java
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46
android/project/gen/com/example/native_activity/R.java
Normal file
@ -0,0 +1,46 @@
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/* AUTO-GENERATED FILE. DO NOT MODIFY.
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*
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* This class was automatically generated by the
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* aapt tool from the resource data it found. It
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* should not be modified by hand.
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*/
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package com.example.native_activity;
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public final class R {
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public static final class attr {
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}
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public static final class dimen {
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/** Default screen margins, per the Android Design guidelines.
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Example customization of dimensions originally defined in res/values/dimens.xml
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(such as screen margins) for screens with more than 820dp of available width. This
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would include 7" and 10" devices in landscape (~960dp and ~1280dp respectively).
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*/
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public static final int activity_horizontal_margin=0x7f040000;
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public static final int activity_vertical_margin=0x7f040001;
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}
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public static final class drawable {
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public static final int ic_launcher=0x7f020000;
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}
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public static final class id {
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public static final int action_settings=0x7f080001;
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public static final int jniText=0x7f080000;
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}
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public static final class layout {
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public static final int activity_my=0x7f030000;
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}
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public static final class menu {
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public static final int my=0x7f070000;
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}
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public static final class string {
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public static final int action_settings=0x7f050002;
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public static final int app_name=0x7f050000;
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public static final int hello_world=0x7f050001;
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}
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public static final class style {
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/** Base application theme.
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Customize your theme here.
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*/
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public static final int AppTheme=0x7f060000;
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}
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}
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10
android/project/local.properties
Normal file
10
android/project/local.properties
Normal file
@ -0,0 +1,10 @@
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# This file is automatically generated by Android Tools.
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# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
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#
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# This file must *NOT* be checked into Version Control Systems,
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# as it contains information specific to your local configuration.
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# location of the SDK. This is only used by Ant
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# For customization when using a Version Control System, please read the
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# header note.
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sdk.dir=/opt/android-sdk/sdk
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20
android/project/proguard-project.txt
Normal file
20
android/project/proguard-project.txt
Normal file
@ -0,0 +1,20 @@
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# To enable ProGuard in your project, edit project.properties
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# to define the proguard.config property as described in that file.
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#
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# Add project specific ProGuard rules here.
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# By default, the flags in this file are appended to flags specified
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# in ${sdk.dir}/tools/proguard/proguard-android.txt
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# You can edit the include path and order by changing the ProGuard
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# include property in project.properties.
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#
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# For more details, see
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# http://developer.android.com/guide/developing/tools/proguard.html
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# Add any project specific keep options here:
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# If your project uses WebView with JS, uncomment the following
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# and specify the fully qualified class name to the JavaScript interface
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# class:
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#-keepclassmembers class fqcn.of.javascript.interface.for.webview {
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# public *;
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#}
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14
android/project/project.properties
Normal file
14
android/project/project.properties
Normal file
@ -0,0 +1,14 @@
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# This file is automatically generated by Android Tools.
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# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
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#
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# This file must be checked in Version Control Systems.
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#
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# To customize properties used by the Ant build system edit
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# "ant.properties", and override values to adapt the script to your
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# project structure.
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#
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# To enable ProGuard to shrink and obfuscate your code, uncomment this (available properties: sdk.dir, user.home):
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#proguard.config=${sdk.dir}/tools/proguard/proguard-android.txt:proguard-project.txt
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# Project target.
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target=android-16
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BIN
android/project/res/drawable-hdpi/ic_launcher.png
Normal file
BIN
android/project/res/drawable-hdpi/ic_launcher.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 9.2 KiB |
BIN
android/project/res/drawable-mdpi/ic_launcher.png
Normal file
BIN
android/project/res/drawable-mdpi/ic_launcher.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 5.1 KiB |
BIN
android/project/res/drawable-xhdpi/ic_launcher.png
Normal file
BIN
android/project/res/drawable-xhdpi/ic_launcher.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 14 KiB |
BIN
android/project/res/drawable-xxhdpi/ic_launcher.png
Normal file
BIN
android/project/res/drawable-xxhdpi/ic_launcher.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 19 KiB |
@ -1,4 +0,0 @@
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<?xml version='1.0' encoding='utf-8'?>
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<resources>
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<string name="app_name">OTClientMob</string>
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</resources>
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@ -1,17 +1,7 @@
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#!/bin/sh
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mkdir build && cd build
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cmake -DCMAKE_TOOLCHAIN_FILE=$ANDROID_CMAKE/android.toolchain.cmake -DANDROID_ABI=armeabi-v7a ..
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cmake -DBOOST_ROOT=/home/tulio/Libraries/android-libs/boost -DCMAKE_TOOLCHAIN_FILE=$ANDROID_CMAKE/android.toolchain.cmake -DANDROID_ABI=x86 ..
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make
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cd ../ && rm -r build && mkdir build && cd build
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cmake -DCMAKE_TOOLCHAIN_FILE=$ANDROID_CMAKE/android.toolchain.cmake -DANDROID_ABI=armeabi ..
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make
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cd ../ && rm -r build && mkdir build && cd build
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cmake -DCMAKE_TOOLCHAIN_FILE=$ANDROID_CMAKE/android.toolchain.cmake -DANDROID_ABI=x86 ..
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make
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cd ../ && rm -r build
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@ -126,10 +126,10 @@ set(framework_SOURCES ${framework_SOURCES}
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# crash handler
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${CMAKE_CURRENT_LIST_DIR}/platform/crashhandler.h
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${CMAKE_CURRENT_LIST_DIR}/platform/unixcrashhandler.cpp
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#${CMAKE_CURRENT_LIST_DIR}/platform/unixcrashhandler.cpp
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${CMAKE_CURRENT_LIST_DIR}/platform/win32crashhandler.cpp
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${CMAKE_CURRENT_LIST_DIR}/platform/win32platform.cpp
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${CMAKE_CURRENT_LIST_DIR}/platform/unixplatform.cpp
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#${CMAKE_CURRENT_LIST_DIR}/platform/unixplatform.cpp
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${CMAKE_CURRENT_LIST_DIR}/platform/platform.cpp
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${CMAKE_CURRENT_LIST_DIR}/platform/platform.h
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)
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@ -206,7 +206,12 @@ if(WIN32)
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endif()
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set(Boost_USE_MULTITHREADED ON)
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set(Boost_USE_STATIC_LIBS ${USE_STATIC_LIBS})
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find_package(Boost 1.48.0 COMPONENTS ${REQUIRED_BOOST_COMPONENTS} REQUIRED)
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if(ANDROID)
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else()
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find_package(Boost 1.48.0 COMPONENTS ${REQUIRED_BOOST_COMPONENTS} REQUIRED)
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endif()
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#find lua
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if(LUAJIT)
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@ -226,8 +231,10 @@ find_package(PhysFS REQUIRED)
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find_package(OpenSSL REQUIRED)
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# android already has zlib
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if(NOT __ANDROID__)
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if(NOT ANDROID)
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find_package(ZLIB REQUIRED)
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else()
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set(framework_LIBRARIES ${framework_LIBRARIES} android)
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endif()
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set(framework_LIBRARIES ${framework_LIBRARIES}
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@ -296,18 +303,26 @@ endif()
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if(FRAMEWORK_GRAPHICS)
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set(OPENGLES "OFF" CACHE "Use OpenGL ES 1.0 or 2.0 (for mobiles devices)" STRING)
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if(OPENGLES STREQUAL "2.0")
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find_package(OpenGLES2 REQUIRED)
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find_package(EGL REQUIRED)
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if(OPENGLES STREQUAL "2.0" OR ANDROID_NATIVE_API_LEVEL VERSION_GREATER 7)
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if(NOT ANDROID)
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find_package(OpenGLES2 REQUIRED)
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find_package(EGL REQUIRED)
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set(framework_INCLUDE_DIRS ${framework_INCLUDE_DIRS} ${EGL_INCLUDE_DIR} ${OPENGLES2_INCLUDE_DIR})
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set(framework_LIBRARIES ${framework_LIBRARIES} ${EGL_LIBRARY} ${OPENGLES2_LIBRARY})
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else()
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set(framework_LIBRARIES ${framework_LIBRARIES} GLESv2)
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endif()
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set(framework_DEFINITIONS ${framework_DEFINITIONS} -DOPENGL_ES=2)
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set(framework_INCLUDE_DIRS ${framework_INCLUDE_DIRS} ${EGL_INCLUDE_DIR} ${OPENGLES2_INCLUDE_DIR})
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set(framework_LIBRARIES ${framework_LIBRARIES} ${EGL_LIBRARY} ${OPENGLES2_LIBRARY})
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ELSEif(OPENGLES STREQUAL "1.0")
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find_package(OpenGLES1 REQUIRED)
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find_package(EGL REQUIRED)
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ELSEif(OPENGLES STREQUAL "1.0" OR ANDROID_NATIVE_API_LEVEL VERSION_LESS 8)
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if(NOT ANDROID)
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find_package(OpenGLES1 REQUIRED)
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find_package(EGL REQUIRED)
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set(framework_INCLUDE_DIRS ${framework_INCLUDE_DIRS} ${EGL_INCLUDE_DIR} ${OPENGLES1_INCLUDE_DIR})
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set(framework_LIBRARIES ${framework_LIBRARIES} ${EGL_LIBRARY} ${OPENGLES1_LIBRARY})
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else()
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set(framework_LIBRARIES ${framework_LIBRARIES} GLESv1_CM)
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endif()
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set(framework_DEFINITIONS ${framework_DEFINITIONS} -DOPENGL_ES=1)
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set(framework_INCLUDE_DIRS ${framework_INCLUDE_DIRS} ${EGL_INCLUDE_DIR} ${OPENGLES1_INCLUDE_DIR})
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set(framework_LIBRARIES ${framework_LIBRARIES} ${EGL_LIBRARY} ${OPENGLES1_LIBRARY})
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else()
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## TODO: CMake Documentation says that this is not the right
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# Thing for Mac OS X, but it works for now.
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@ -344,8 +359,8 @@ if(FRAMEWORK_GRAPHICS)
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${CMAKE_CURRENT_LIST_DIR}/graphics/dx/painterdx9.h
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)
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endif()
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else()
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||||
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||||
elseif(NOT ANDROID)
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set(framework_LIBRARIES ${framework_LIBRARIES} X11)
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endif()
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@ -445,6 +460,8 @@ if(FRAMEWORK_GRAPHICS)
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${CMAKE_CURRENT_LIST_DIR}/platform/win32window.h
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${CMAKE_CURRENT_LIST_DIR}/platform/x11window.cpp
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${CMAKE_CURRENT_LIST_DIR}/platform/x11window.h
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${CMAKE_CURRENT_LIST_DIR}/platform/sdlplatform.cpp
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${CMAKE_CURRENT_LIST_DIR}/platform/sdlplatform.h
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# window input
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${CMAKE_CURRENT_LIST_DIR}/input/mouse.cpp
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|
@ -15,4 +15,4 @@ ELSE()
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ENDIF()
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INCLUDE(FindPackageHandleStandardArgs)
|
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FIND_PACKAGE_HANDLE_STANDARD_ARGS(Lua DEFAULT_MSG LUA_LIBRARY LUA_INCLUDE_DIR)
|
||||
MARK_AS_ADVANCED(LUA_LIBRARY LUA_INCLUDE_DIR)
|
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MARK_AS_ADVANCED(LUA_LIBRARY LUA_INCLUDE_DIR)
|
@ -35,7 +35,7 @@
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||||
#if defined(_MSC_VER) && _MSC_VER >= 1300
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#define swap16(data) _byteswap_ushort(data)
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#define swap32(data) _byteswap_ulong(data)
|
||||
#elif __linux__
|
||||
#elif __linux__ && !defined ANDROID
|
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#include <byteswap.h>
|
||||
#define swap16(data) bswap_16(data)
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||||
#define swap32(data) bswap_32(data)
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||||
|
@ -25,6 +25,9 @@
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#ifdef WIN32
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#include "win32window.h"
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WIN32Window window;
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#elif defined ANDROID
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||||
#include "sdlplatform.h"
|
||||
SDLPlatform window;
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#else
|
||||
#include "x11window.h"
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#include <framework/core/clock.h>
|
||||
|
75
src/framework/platform/sdlplatform.cpp
Normal file
75
src/framework/platform/sdlplatform.cpp
Normal file
@ -0,0 +1,75 @@
|
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#include "sdlplatform.h"
|
||||
|
||||
void SDLPlatform::init() {
|
||||
}
|
||||
|
||||
void SDLPlatform::terminate() {
|
||||
}
|
||||
|
||||
void SDLPlatform::move(const Point& pos) {
|
||||
}
|
||||
|
||||
void SDLPlatform::resize(const Size& size) {
|
||||
}
|
||||
|
||||
void SDLPlatform::show() {
|
||||
}
|
||||
|
||||
void SDLPlatform::hide() {
|
||||
}
|
||||
|
||||
void SDLPlatform::maximize() {
|
||||
}
|
||||
|
||||
void SDLPlatform::poll() {
|
||||
}
|
||||
|
||||
void SDLPlatform::swapBuffers() {
|
||||
}
|
||||
|
||||
void SDLPlatform::showMouse() {
|
||||
}
|
||||
|
||||
void SDLPlatform::hideMouse() {
|
||||
}
|
||||
|
||||
int SDLPlatform::internalLoadMouseCursor(const ImagePtr& image, const Point& hotSpot) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
void SDLPlatform::setMouseCursor(int cursorId) {
|
||||
}
|
||||
|
||||
void SDLPlatform::restoreMouseCursor() {
|
||||
}
|
||||
|
||||
void SDLPlatform::setTitle(const std::string& title) {
|
||||
}
|
||||
|
||||
void SDLPlatform::setMinimumSize(const Size& minimumSize) {
|
||||
}
|
||||
|
||||
void SDLPlatform::setFullscreen(bool fullscreen) {
|
||||
}
|
||||
|
||||
void SDLPlatform::setVerticalSync(bool enable) {
|
||||
}
|
||||
|
||||
void SDLPlatform::setIcon(const std::string& iconFile) {
|
||||
}
|
||||
|
||||
void SDLPlatform::setClipboardText(const std::string& text) {
|
||||
}
|
||||
|
||||
Size SDLPlatform::getDisplaySize() {
|
||||
Size TODO;
|
||||
return TODO;
|
||||
}
|
||||
|
||||
std::string SDLPlatform::getClipboardText() {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
std::string SDLPlatform::getPlatformType() {
|
||||
return nullptr;
|
||||
}
|
39
src/framework/platform/sdlplatform.h
Normal file
39
src/framework/platform/sdlplatform.h
Normal file
@ -0,0 +1,39 @@
|
||||
#ifndef SDL_PLATFORM_H
|
||||
#define SDL_PLATFORM_H
|
||||
|
||||
#include "platformwindow.h"
|
||||
|
||||
class SDLPlatform : public PlatformWindow
|
||||
{
|
||||
public:
|
||||
void init();
|
||||
void terminate();
|
||||
|
||||
void move(const Point& pos);
|
||||
void resize(const Size& size);
|
||||
void show();
|
||||
void hide();
|
||||
void maximize();
|
||||
void poll();
|
||||
void swapBuffers();
|
||||
void showMouse();
|
||||
void hideMouse();
|
||||
|
||||
void setMouseCursor(int cursorId);
|
||||
void restoreMouseCursor();
|
||||
|
||||
void setTitle(const std::string& title);
|
||||
void setMinimumSize(const Size& minimumSize);
|
||||
void setFullscreen(bool fullscreen);
|
||||
void setVerticalSync(bool enable);
|
||||
void setIcon(const std::string& iconFile);
|
||||
void setClipboardText(const std::string& text);
|
||||
|
||||
Size getDisplaySize();
|
||||
std::string getClipboardText();
|
||||
std::string getPlatformType();
|
||||
protected:
|
||||
int internalLoadMouseCursor(const ImagePtr& image, const Point& hotSpot);
|
||||
};
|
||||
|
||||
#endif
|
@ -20,7 +20,7 @@
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef WIN32
|
||||
#if !defined WIN32 && !defined ANDROID
|
||||
|
||||
#include "x11window.h"
|
||||
#include <framework/core/resourcemanager.h>
|
||||
|
Loading…
x
Reference in New Issue
Block a user