create in game interface panels and renable about and options windows

This commit is contained in:
Eduardo Bart
2011-11-03 07:59:11 -02:00
parent b05bb7818d
commit b345a6d783
30 changed files with 400 additions and 70 deletions

View File

@@ -71,6 +71,7 @@ void LuaInterface::registerFunctions()
g_lua.bindClassMemberFunction<UIWidget>("show", &UIWidget::show);
g_lua.bindClassMemberFunction<UIWidget>("lock", &UIWidget::lock);
g_lua.bindClassMemberFunction<UIWidget>("unlock", &UIWidget::unlock);
g_lua.bindClassMemberFunction<UIWidget>("focus", &UIWidget::focus);
g_lua.bindClassMemberFunction<UIWidget>("getChildren", &UIWidget::getChildren);
g_lua.bindClassMemberFunction<UIWidget>("getChildById", &UIWidget::getChildById);
g_lua.bindClassMemberFunction<UIWidget>("getChildByIndex", &UIWidget::getChildByIndex);