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create in game interface panels and renable about and options windows
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36
modules/viplist/viplist.lua
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36
modules/viplist/viplist.lua
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vipWindow = nil
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function createVipWindow()
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vipWindow = loadUI("/game/ui/vipwindow.otui", Game.gameUi)
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end
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function Game.onAddVip(id, name, online)
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local vipList = vipWindow:getChildById('vipList')
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local label = UILabel.create()
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vipList:addChild(label)
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label:setId('vip' .. id)
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label:setText(name)
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label:setStyle('VipListLabel')
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if online then
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label:setForegroundColor('#00ff00')
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else
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label:setForegroundColor('#ff0000')
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end
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label.vipOnline = online
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end
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function Game.onVipStateChange(id, online)
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local vipList = vipWindow:getChildById('vipList')
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local label = vipList:getChildById('vip' .. id)
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if online then
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label:setForegroundColor('#00ff00')
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else
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label:setForegroundColor('#ff0000')
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end
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label.vipOnline = online
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end
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0
modules/viplist/viplist.otmod
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0
modules/viplist/viplist.otmod
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16
modules/viplist/viplist.otui
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16
modules/viplist/viplist.otui
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@@ -0,0 +1,16 @@
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VipListLabel < Label
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font: verdana-11px-monochrome
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margin.left: 30
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Window
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id: vipWindow
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title: VIP
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size: 200 200
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TextList
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id: vipList
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anchors.fill: parent
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margin.top: 19
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margin.bottom: 3
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margin.left: 3
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margin.right: 3
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