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Changes to compile for Win64
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@@ -103,7 +103,9 @@ inline void glEnableVertexAttribArray (GLuint index) { }
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inline void glDisableVertexAttribArray (GLuint index) { }
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#else
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//#define GLEW_STATIC
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#ifndef _MSC_VER
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#define GLEW_STATIC
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#endif
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#include <GL/glew.h>
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#endif
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