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doc and luabinder changes
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@@ -40,11 +40,11 @@ public:
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bool compileSourceFile(const std::string& sourceFile);
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std::string log();
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GLuint getShaderId() { return m_shaderId; }
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uint getShaderId() { return m_shaderId; }
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ShaderType getShaderType() { return m_shaderType; }
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private:
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GLuint m_shaderId;
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uint m_shaderId;
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ShaderType m_shaderType;
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};
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