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	Rework minimap rendering
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		@@ -24,19 +24,51 @@
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#ifndef MINIMAP_H
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#define MINIMAP_H
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#include "global.h"
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#include <framework/graphics/image.h>
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/*
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#include "declarations.h"
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#include <framework/graphics/declarations.h>
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enum {
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    MINIMAP_AREA_SIZE = 32
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    MMBLOCK_SIZE = 64
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};
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struct MinimapArea
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enum MinimapTileFlags {
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    MinimapTilePathable = 1,
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    MinimapTileWalkable = 2,
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    MinimapTileChangesFloor = 4
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};
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#pragma pack(push,1) // disable memory alignment
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struct MinimapTile
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{
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    ImagePtr img;
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    TexturePtr tex;
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    uint8 colors[MINIMAP_AREA_SIZE][MINIMAP_AREA_SIZE];
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    stdext::boolean<true> mustUpdate;
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    MinimapTile() : flags(0), color(0) { }
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    uint8 flags;
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    uint8 color;
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    bool operator==(const MinimapTile& other) { return color == other.color && flags == other.flags; }
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};
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#pragma pack(pop)
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class MinimapBlock
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{
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public:
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    void updateImage();
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    void updateTexture();
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    void clean();
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    void update();
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    void updateTile(int x, int y, const MinimapTile& tile);
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    MinimapTile& getTile(int x, int y) { return m_tiles[getTileIndex(x,y)]; }
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    void resetTile(int x, int y) { m_tiles[getTileIndex(x,y)] = MinimapTile(); }
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    uint getTileIndex(int x, int y) { return ((y % MMBLOCK_SIZE) * MMBLOCK_SIZE) + (x % MMBLOCK_SIZE); }
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    const TexturePtr& getTexture() { return m_texture; }
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    std::array<MinimapTile, MMBLOCK_SIZE *MMBLOCK_SIZE> getTiles() { return m_tiles; }
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    bool shouldDraw() { return m_shouldDraw; }
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private:
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    ImagePtr m_image;
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    TexturePtr m_texture;
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    stdext::boolean<false> m_shouldDraw;
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    std::array<MinimapTile, MMBLOCK_SIZE *MMBLOCK_SIZE> m_tiles;
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    stdext::boolean<true> m_mustUpdate;
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};
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class Minimap
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@@ -46,21 +78,25 @@ public:
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    void init();
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    void terminate();
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    void loadOtmm();
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    void saveOtmm();
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    void clean();
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    void updateTile(const Position& pos, uint8 color);
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    void draw(const Rect& screenRect, const Position& mapCenter, float scale);
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    Position getPosition(const Point& point, const Rect& screenRect, const Position& mapCenter, float scale);
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    void updateTile(const Position& pos, const TilePtr& tile);
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    bool checkTileProperty(const Position& pos, int flags);
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    void loadOtmm(const std::string& fileName);
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    void saveOtmm(const std::string& fileName);
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private:
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    struct MinimaAreaHasher : std::unary_function<Position, std::size_t> {
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        std::size_t operator()(const Position& pos) const {
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            return ((pos.x/MINIMAP_AREA_SIZE) * 0x8000 + (pos.y/MINIMAP_AREA_SIZE)) * 16 + pos.z;
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        }
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    };
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    std::unordered_map<Position, ImagePtr, MinimaAreaHasher> m_areas;
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    MinimapBlock& getBlock(const Position& pos) { return m_tileBlocks[pos.z][getBlockIndex(pos)]; }
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    Point getBlockOffset(const Point& pos) { return Point(pos.x - pos.x % MMBLOCK_SIZE,
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                                                          pos.y - pos.y % MMBLOCK_SIZE); }
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    uint getBlockIndex(const Position& pos) { return ((pos.y / MMBLOCK_SIZE) * (65536 / MMBLOCK_SIZE)) + (pos.x / MMBLOCK_SIZE); }
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    std::unordered_map<uint, MinimapBlock> m_tileBlocks[Otc::MAX_Z+1];
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};
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extern Minimap g_minimap;
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*/
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#endif
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