remove unused allocator

This commit is contained in:
Eduardo Bart
2011-10-31 11:24:57 -02:00
parent da6de5922c
commit ae6cd41819
3 changed files with 1 additions and 479 deletions

View File

@@ -61,6 +61,7 @@ uint Texture::internalLoadGLTexture(uchar *pixels, int channels, int width, int
logError("loading texture with size ", width, "x", height, " failed, "
"the maximum size allowed by the graphics card is ", maxTexSize, "x", maxTexSize, ",",
"to prevent crashes the texture will be displayed as a blank texture");
//TODO: a workground, like bilinear scaling the texture
return 0;
}