Lua binder compability changes

* A lot of changes in lua binder to compile with clang's libc++
* Add more portability to luabinder
* Remove const keyword from bound lua functions
* Deprecate std::bind usage with luabinder replace its usage with registerSingletonClass/bindSingletonFunction for binding singleton classes
* Fix a bug in lua binder where calling functions with bil object would make the client crash
* More fixes to compile with clang
This commit is contained in:
Eduardo Bart
2012-06-17 12:21:46 -03:00
parent 10b33c6124
commit ad04043a88
17 changed files with 368 additions and 397 deletions

View File

@@ -160,7 +160,7 @@ void BitmapFont::calculateDrawTextCoords(CoordsBuffer& coordsBuffer, const std::
const std::vector<Point>& BitmapFont::calculateGlyphsPositions(const std::string& text,
Fw::AlignmentFlag align,
Size *textBoxSize) const
Size *textBoxSize)
{
// for performance reasons we use statics vectors that are allocated on demand
static std::vector<Point> glyphsPositions(1);