major UIWidget rewrite with new features

This commit is contained in:
Eduardo Bart
2012-01-10 20:13:40 -02:00
parent 044213c6cd
commit a1374baee1
83 changed files with 1990 additions and 2010 deletions

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@@ -1,201 +0,0 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "borderimage.h"
#include "graphics.h"
#include "texture.h"
#include "texturemanager.h"
#include <framework/otml/otml.h>
BorderImage::BorderImage(TexturePtr texture,
const Rect& left,
const Rect& right,
const Rect& top,
const Rect& bottom,
const Rect& topLeft,
const Rect& topRight,
const Rect& bottomLeft,
const Rect& bottomRight,
const Rect& center)
{
m_texture = texture;
m_leftBorderTexCoords = left;
m_rightBorderTexCoords = right;
m_topBorderTexCoords = top;
m_bottomBorderTexCoords = bottom;
m_topLeftCornerTexCoords = topLeft;
m_topRightCornerTexCoords = topRight;
m_bottomLeftCornerTexCoords = bottomLeft;
m_bottomRightCornerTexCoords = bottomRight;
m_centerTexCoords = center;
m_bordersSize = Size(left.width() + right.width(),
top.height() + bottom.height());
m_defaultSize = Size(std::max(std::max(topLeft.width(), bottomLeft.width()), left.width()) +
std::max(std::max(topRight.width(), bottomRight.width()), right.width()) +
center.width(),
std::max(std::max(topLeft.height(), topRight.height()), top.height()) +
std::max(std::max(bottomLeft.height(), bottomRight.height()), bottom.height()) +
center.height());
}
BorderImagePtr BorderImage::loadFromOTML(const OTMLNodePtr& borderImageNode)
{
Rect leftBorder;
Rect rightBorder;
Rect topBorder;
Rect bottomBorder;
Rect topLeftCorner;
Rect topRightCorner;
Rect bottomLeftCorner;
Rect bottomRightCorner;
Rect center;
Rect clipRect;
int top, bottom, left, right, border;
Size size;
Point offset;
// load texture
std::string source = borderImageNode->at("source")->value();
TexturePtr texture = g_textures.getTexture(source);
// load basic border confs
border = borderImageNode->valueAt("border", 0);
clipRect = borderImageNode->valueAt("clip", Rect(0, 0, texture->getSize()));
// load border margins
top = bottom = left = right = border;
top = borderImageNode->valueAt("border.top", top);
bottom = borderImageNode->valueAt("border.bottom", bottom);
left = borderImageNode->valueAt("border.left", left);
right = borderImageNode->valueAt("border.right", right);
// calculates border coords
leftBorder = Rect(clipRect.left(), clipRect.top() + top, left, clipRect.height() - top - bottom);
rightBorder = Rect(clipRect.right() - right + 1, clipRect.top() + top, right, clipRect.height() - top - bottom);
topBorder = Rect(clipRect.left() + left, clipRect.top(), clipRect.width() - right - left, top);
bottomBorder = Rect(clipRect.left() + left, clipRect.bottom() - bottom + 1, clipRect.width() - right - left, bottom);
topLeftCorner = Rect(clipRect.left(), clipRect.top(), left, top);
topRightCorner = Rect(clipRect.right() - right + 1, clipRect.top(), right, top);
bottomLeftCorner = Rect(clipRect.left(), clipRect.bottom() - bottom + 1, left, bottom);
bottomRightCorner = Rect(clipRect.right() - right + 1, clipRect.bottom() - bottom + 1, right, bottom);
center = Rect(clipRect.left() + left, clipRect.top() + top, clipRect.width() - right - left, clipRect.height() - top - bottom);
// load individual border conf if supplied
/*
leftBorder = borderImageNode->valueAt("left border", leftBorder);
rightBorder = borderImageNode->valueAt("right border", rightBorder);
topBorder = borderImageNode->valueAt("top border", topBorder);
bottomBorder = borderImageNode->valueAt("bottom border", bottomBorder);
topLeftCorner = borderImageNode->valueAt("top left corner", topLeftCorner);
topRightCorner = borderImageNode->valueAt("top right corner", topRightCorner);
bottomLeftCorner = borderImageNode->valueAt("bottom left corner", bottomLeftCorner);
bottomRightCorner = borderImageNode->valueAt("bottom right corner", bottomRightCorner);
center = borderImageNode->valueAt("center", center);
*/
return BorderImagePtr(new BorderImage(texture,
leftBorder,
rightBorder,
topBorder,
bottomBorder,
topLeftCorner,
topRightCorner,
bottomLeftCorner,
bottomRightCorner,
center));
}
void BorderImage::draw(const Rect& screenCoords)
{
//TODO: borderimage drawing could be optimized by caching the render into a texture
if(screenCoords != m_cachedScreenCoords) {
m_cachedScreenCoords = screenCoords;
m_coordsBuffer.clear();
Rect rectCoords;
Size centerSize = screenCoords.size() - m_bordersSize;
// first the center
if(centerSize.area() > 0) {
rectCoords = Rect(screenCoords.left() + m_leftBorderTexCoords.width(),
screenCoords.top() + m_topBorderTexCoords.height(),
centerSize);
m_coordsBuffer.addRepeatedRects(rectCoords, m_centerTexCoords);
}
// top left corner
rectCoords = Rect(screenCoords.topLeft(),
m_topLeftCornerTexCoords.size());
m_coordsBuffer.addRepeatedRects(rectCoords, m_topLeftCornerTexCoords);
// top
rectCoords = Rect(screenCoords.left() + m_topLeftCornerTexCoords.width(),
screenCoords.topLeft().y,
centerSize.width(),
m_topBorderTexCoords.height());
m_coordsBuffer.addRepeatedRects(rectCoords, m_topBorderTexCoords);
// top right corner
rectCoords = Rect(screenCoords.left() + m_topLeftCornerTexCoords.width() + centerSize.width(),
screenCoords.top(),
m_topRightCornerTexCoords.size());
m_coordsBuffer.addRepeatedRects(rectCoords, m_topRightCornerTexCoords);
// left
rectCoords = Rect(screenCoords.left(),
screenCoords.top() + m_topLeftCornerTexCoords.height(),
m_leftBorderTexCoords.width(),
centerSize.height());
m_coordsBuffer.addRepeatedRects(rectCoords, m_leftBorderTexCoords);
// right
rectCoords = Rect(screenCoords.left() + m_leftBorderTexCoords.width() + centerSize.width(),
screenCoords.top() + m_topRightCornerTexCoords.height(),
m_rightBorderTexCoords.width(),
centerSize.height());
m_coordsBuffer.addRepeatedRects(rectCoords, m_rightBorderTexCoords);
// bottom left corner
rectCoords = Rect(screenCoords.left(),
screenCoords.top() + m_topLeftCornerTexCoords.height() + centerSize.height(),
m_bottomLeftCornerTexCoords.size());
m_coordsBuffer.addRepeatedRects(rectCoords, m_bottomLeftCornerTexCoords);
// bottom
rectCoords = Rect(screenCoords.left() + m_bottomLeftCornerTexCoords.width(),
screenCoords.top() + m_topBorderTexCoords.height() + centerSize.height(),
centerSize.width(),
m_bottomBorderTexCoords.height());
m_coordsBuffer.addRepeatedRects(rectCoords, m_bottomBorderTexCoords);
// bottom right corner
rectCoords = Rect(screenCoords.left() + m_bottomLeftCornerTexCoords.width() + centerSize.width(),
screenCoords.top() + m_topRightCornerTexCoords.height() + centerSize.height(),
m_bottomRightCornerTexCoords.size());
m_coordsBuffer.addRepeatedRects(rectCoords, m_bottomRightCornerTexCoords);
}
g_painter.drawTextureCoords(m_coordsBuffer, m_texture);
}

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@@ -1,65 +0,0 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef BORDERIMAGE_H
#define BORDERIMAGE_H
#include "image.h"
class BorderImage : public Image
{
public:
BorderImage(TexturePtr texture,
const Rect& left,
const Rect& right,
const Rect& top,
const Rect& bottom,
const Rect& topLeft,
const Rect& topRight,
const Rect& bottomLeft,
const Rect& bottomRight,
const Rect& center);
static BorderImagePtr loadFromOTML(const OTMLNodePtr& borderImageNode);
void draw(const Rect& screenCoords);
Size getDefaultSize() const { return m_defaultSize; }
private:
Rect m_leftBorderTexCoords;
Rect m_rightBorderTexCoords;
Rect m_topBorderTexCoords;
Rect m_bottomBorderTexCoords;
Rect m_topLeftCornerTexCoords;
Rect m_topRightCornerTexCoords;
Rect m_bottomLeftCornerTexCoords;
Rect m_bottomRightCornerTexCoords;
Rect m_centerTexCoords;
Size m_bordersSize;
Size m_defaultSize;
};
#endif

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@@ -29,8 +29,6 @@
class Texture;
class AnimatedTexture;
class Font;
class Image;
class BorderImage;
class FrameBuffer;
class Shader;
class ShaderProgram;
@@ -46,8 +44,6 @@ typedef std::weak_ptr<ParticleSystem> ParticleSystemWeakPtr;
typedef std::shared_ptr<Texture> TexturePtr;
typedef std::shared_ptr<AnimatedTexture> AnimatedTexturePtr;
typedef std::shared_ptr<Font> FontPtr;
typedef std::shared_ptr<Image> ImagePtr;
typedef std::shared_ptr<BorderImage> BorderImagePtr;
typedef std::shared_ptr<FrameBuffer> FrameBufferPtr;
typedef std::shared_ptr<Shader> ShaderPtr;
typedef std::shared_ptr<ShaderProgram> ShaderProgramPtr;

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@@ -44,7 +44,7 @@ void FrameBuffer::resize(const Size& size)
{
internalBind();
m_texture = TexturePtr(new Texture(size.width(), size.height(), 4));
m_texture->enableBilinearFilter();
m_texture->setSmooth(true);
glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, m_texture->getId(), 0);
GLenum status = glCheckFramebufferStatus(GL_FRAMEBUFFER);

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@@ -1,82 +0,0 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "image.h"
#include "texture.h"
#include "graphics.h"
#include "texturemanager.h"
#include <framework/otml/otml.h>
Image::Image()
{
m_fixedRatio = false;
m_repeated = false;
}
void Image::loadFromOTML(const OTMLNodePtr& imageNode)
{
// load configs from otml node
std::string source = imageNode->hasValue() ? imageNode->value() : imageNode->valueAt("source");
bool smooth = imageNode->valueAt("smooth", false);
m_fixedRatio = imageNode->valueAt("fixed ratio", false);
m_repeated = imageNode->valueAt("repeated", false);
// load texture
m_texture = g_textures.getTexture(source);
m_textureCoords = imageNode->valueAt("clip", Rect(0, 0, m_texture->getSize()));
// enable texture bilinear filter
if(smooth)
m_texture->enableBilinearFilter();
}
void Image::draw(const Rect& screenCoords)
{
if(!m_texture)
return;
if(m_cachedScreenCoords != screenCoords) {
m_cachedScreenCoords = screenCoords;
m_coordsBuffer.clear();
if(m_fixedRatio) {
const Size& texSize = m_texture->getSize();
Size texCoordsSize = screenCoords.size();
texCoordsSize.scale(texSize, Fw::KeepAspectRatio);
Point texCoordsOffset;
if(texSize.height() > texCoordsSize.height())
texCoordsOffset.y = (texSize.height() - texCoordsSize.height())/2;
else if(texSize.width() > texCoordsSize.width())
texCoordsOffset.x = (texSize.width() - texCoordsSize.width())/2;
m_coordsBuffer.addRect(screenCoords, Rect(texCoordsOffset, texCoordsSize));
} else {
if(m_repeated)
m_coordsBuffer.addRepeatedRects(screenCoords, m_textureCoords);
else
m_coordsBuffer.addRect(screenCoords, m_textureCoords);
}
}
g_painter.drawTextureCoords(m_coordsBuffer, m_texture);
}

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@@ -1,50 +0,0 @@
/*
* Copyright (c) 2010-2012 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef IMAGE_H
#define IMAGE_H
#include "declarations.h"
#include "coordsbuffer.h"
#include <framework/otml/declarations.h>
class Image
{
public:
Image();
void loadFromOTML(const OTMLNodePtr& imageNode);
virtual void draw(const Rect& screenCoords);
protected:
TexturePtr m_texture;
Rect m_textureCoords;
bool m_fixedRatio;
bool m_repeated;
Rect m_cachedScreenCoords;
CoordsBuffer m_coordsBuffer;
};
#endif

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@@ -51,13 +51,13 @@ public:
void setColor(const Color& color) { m_currentColor = color; }
Color getColor() { return m_currentColor; }
void setOpacity(int opacity) { m_currentOpacity = opacity / 255.0f; }
int getOpacity() { return m_currentOpacity * 255.0f; }
void setOpacity(float opacity) { m_currentOpacity = opacity; }
float getOpacity() { return m_currentOpacity; }
void setCustomProgram(PainterShaderProgramPtr program);
void releaseCustomProgram() { m_customProgram = nullptr; }
void setCompositionMode(CompositionMode compositionMode);
void setProjectionMatrix(const Matrix3& projectionMatrix) { m_projectionMatrix = projectionMatrix; }
Matrix3 getProjectionMatrix() { return m_projectionMatrix; }

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@@ -91,7 +91,7 @@ void Particle::updatePosition(double elapsedTime)
m_velocity += m_acceleration * elapsedTime;
}
m_rect.moveTo((int)m_position.x - m_size.width() / 2, (int)m_position.y - m_size.height() / 2);
m_rect.move((int)m_position.x - m_size.width() / 2, (int)m_position.y - m_size.height() / 2);
}
void Particle::updateSize()

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@@ -95,12 +95,23 @@ uint Texture::internalLoadGLTexture(uchar *pixels, int channels, int width, int
return id;
}
void Texture::enableBilinearFilter()
void Texture::setSmooth(bool smooth)
{
// enable smooth texture
glBindTexture(GL_TEXTURE_2D, m_textureId);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
if(smooth == m_smooth)
return;
if(smooth) {
// enable smooth texture
glBindTexture(GL_TEXTURE_2D, m_textureId);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
} else {
// nearest filtering (non smooth)
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
}
m_smooth = true;
}
std::vector<uint8> Texture::getPixels()

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@@ -32,7 +32,7 @@ public:
Texture(int width, int height, int channels, uchar* pixels = NULL);
virtual ~Texture();
virtual void enableBilinearFilter();
virtual void setSmooth(bool smooth);
GLuint getId() { return m_textureId; }
std::vector<uint8> getPixels();
@@ -48,6 +48,7 @@ protected:
GLuint m_textureId;
Size m_size;
Boolean<false> m_smooth;
};
#endif