Fix 7.60 login protocol

This commit is contained in:
Sam
2013-12-23 23:42:58 +01:00
parent 6a4868f2b5
commit 9d8cf33acc
3 changed files with 8 additions and 25 deletions

View File

@@ -52,16 +52,8 @@ void ProtocolGame::sendLoginPacket(uint challengeTimestamp, uint8 challengeRando
{
OutputMessagePtr msg(new OutputMessage);
if(g_game.getProtocolVersion() == 760)
{
msg->addU16(0x20A);
msg->addU8(g_game.getOs());
}
else
{
msg->addU8(Proto::ClientPendingGame);
msg->addU16(g_game.getOs());
}
msg->addU8(Proto::ClientPendingGame);
msg->addU16(g_game.getOs());
msg->addU16(g_game.getProtocolVersion());
if(g_game.getProtocolVersion() >= 971) {