Fix 7.60 login protocol

This commit is contained in:
Sam
2013-12-23 23:42:58 +01:00
parent 6a4868f2b5
commit 9d8cf33acc
3 changed files with 8 additions and 25 deletions

View File

@@ -188,9 +188,5 @@ ClientOpcodes = {
ClientMarketCreate = 246, -- 944
ClientMarketCancel = 247, -- 944
ClientMarketAccept = 248, -- 944
ClientAnswerModalDialog = 249, -- 960
-- 760
ClientEnterAccount760 = 513,
ClientEnterGame760 = 522
ClientAnswerModalDialog = 249 -- 960
}

View File

@@ -27,13 +27,9 @@ end
function ProtocolLogin:sendLoginPacket()
local msg = OutputMessage.create()
if g_game.getProtocolVersion() == 760 then
msg:addU16(ClientOpcodes.ClientEnterAccount760)
else
msg:addU8(ClientOpcodes.ClientEnterAccount)
msg:addU16(g_game.getOs())
end
msg:addU8(ClientOpcodes.ClientEnterAccount)
msg:addU16(g_game.getOs())
msg:addU16(g_game.getProtocolVersion())
if g_game.getProtocolVersion() >= 971 then
@@ -50,10 +46,9 @@ function ProtocolLogin:sendLoginPacket()
local offset = msg:getMessageSize()
-- first RSA byte must be 0
msg:addU8(0)
if g_game.getProtocolVersion() >= 800 then
-- first RSA byte must be 0
msg:addU8(0)
-- xtea key
self:generateXteaKey()
local xteaKey = self:getXteaKey()