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Fix npc trade and npc chat
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@@ -10,7 +10,7 @@ NPCItemBox < UICheckBox
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color: #aaaaaa
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text-align: center
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text-offset: 0 20
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@onCheckChange: NPCTrade.onItemBoxChecked(self)
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@onCheckChange: modules.game_npctrade.onItemBoxChecked(self)
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Item
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id: item
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@@ -176,7 +176,7 @@ MainWindow
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minimum: 1
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maximum: 100
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step: 1
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@onValueChange: NPCTrade.onQuantityValueChange(self:getValue())
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@onValueChange: modules.game_npctrade.onQuantityValueChange(self:getValue())
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FlatPanel
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id: buyOptions
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@@ -204,7 +204,7 @@ MainWindow
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margin-top: -2
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margin-left: 5
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margin-right: 5
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@onTextChange: NPCTrade.onSearchTextChange()
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@onTextChange: modules.game_npctrade.onSearchTextChange()
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CheckBox
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id: buyWithBackpack
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@@ -214,7 +214,7 @@ MainWindow
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anchors.right: parent.right
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margin-left: 5
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margin-top: 5
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@onCheckChange: NPCTrade.onBuyWithBackpackChange()
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@onCheckChange: modules.game_npctrade.onBuyWithBackpackChange()
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CheckBox
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id: ignoreCapacity
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@@ -224,7 +224,7 @@ MainWindow
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anchors.right: parent.right
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margin-left: 5
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margin-top: 5
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@onCheckChange: NPCTrade.onIgnoreCapacityChange()
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@onCheckChange: modules.game_npctrade.onIgnoreCapacityChange()
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CheckBox
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id: ignoreEquipped
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@@ -236,7 +236,7 @@ MainWindow
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margin-top: 5
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visible: false
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checked: true
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@onCheckChange: NPCTrade.onIgnoreEquippedChange()
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@onCheckChange: modules.game_npctrade.onIgnoreEquippedChange()
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CheckBox
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id: showAllItems
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@@ -248,7 +248,7 @@ MainWindow
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margin-top: 5
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visible: false
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checked: true
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@onCheckChange: NPCTrade.onShowAllItemsChange()
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@onCheckChange: modules.game_npctrade.onShowAllItemsChange()
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Button
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id: tradeButton
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@@ -257,7 +257,7 @@ MainWindow
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anchors.right: next.left
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anchors.bottom: parent.bottom
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margin-right: 10
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@onClick: NPCTrade.onTradeClick()
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@onClick: modules.game_npctrade.onTradeClick()
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Button
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!text: tr('Close')
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