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Implement rule violations, closes #218
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@@ -79,6 +79,9 @@ public:
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void sendJoinChannel(int channelId);
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void sendLeaveChannel(int channelId);
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void sendOpenPrivateChannel(const std::string& receiver);
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void sendOpenRuleViolation(const std::string& reporter);
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void sendCloseRuleViolation(const std::string& reporter);
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void sendCancelRuleViolation();
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void sendCloseNpcChannel();
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void sendChangeFightModes(Otc::FightModes fightMode, Otc::ChaseModes chaseMode, bool safeFight);
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void sendAttack(uint creatureId, uint seq);
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