style adjustment and fixes

* style adjustments, now window and button style
* fix bug when logging on a tile with too many creatures
* remove deprecated onLogin and onLogout events
This commit is contained in:
Eduardo Bart
2012-05-10 10:06:06 -03:00
parent c0b6608453
commit 9abac474dd
19 changed files with 30 additions and 63 deletions

View File

@@ -57,7 +57,7 @@ function RuleViolation.loadReasons()
end
function RuleViolation.init()
connect(g_game, { onLogin = RuleViolation.loadReasons })
connect(g_game, { onGMActions = RuleViolation.loadReasons })
ruleViolationWindow = displayUI('ruleviolation.otui')
ruleViolationWindow:setVisible(false)
@@ -73,7 +73,7 @@ function RuleViolation.init()
end
function RuleViolation.terminate()
disconnect(g_game, { onLogin = RuleViolation.loadReasons })
disconnect(g_game, { onGMActions = RuleViolation.loadReasons })
ruleViolationWindow:destroy()
ruleViolationWindow = nil