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performance improvements
* no more freezes because of file IO from hard disk, now we cache sound/spr file buffers * more opengl painter tweaks
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@@ -28,6 +28,9 @@
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class CoordsBuffer
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{
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enum {
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CACHE_MIN_VERTICES_COUNT = 48
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};
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public:
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CoordsBuffer();
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~CoordsBuffer();
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