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Minimap, hotkeys and lot of other changes
* Begin working on a new layout system for UIMinimap and later UIMap, this new layout system allows to add widgets to the minimap * Add option to disable motd * Rework hotkey binding * Lots of fixes in hotkeys manager * Add fullmap view using Ctrl+Shift+M * Prevent some crashs in ThingType draw * Add function to load minimap from PNG files * Fixes in minimap saving * Fixes in Tile::isClickable * Add UIMapAnchorLayout, new layout for maps * Fix freezes in win32 when pressing alt key
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@@ -621,6 +621,8 @@ std::tuple<std::vector<Otc::Direction>, Otc::PathFindResult> Map::findPath(const
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wasSeen = mtile.hasFlag(MinimapTileWasSeen);
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isNotWalkable = mtile.hasFlag(MinimapTileNotWalkable);
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isNotPathable = mtile.hasFlag(MinimapTileNotPathable);
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if(isNotWalkable || isNotPathable)
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wasSeen = true;
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speed = mtile.getSpeed();
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}
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