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Minimap, hotkeys and lot of other changes
* Begin working on a new layout system for UIMinimap and later UIMap, this new layout system allows to add widgets to the minimap * Add option to disable motd * Rework hotkey binding * Lots of fixes in hotkeys manager * Add fullmap view using Ctrl+Shift+M * Prevent some crashs in ThingType draw * Add function to load minimap from PNG files * Fixes in minimap saving * Fixes in Tile::isClickable * Add UIMapAnchorLayout, new layout for maps * Fix freezes in win32 when pressing alt key
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@@ -94,11 +94,15 @@ class UICreature;
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class UIMap;
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class UIMinimap;
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class UIProgressRect;
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class UIMapAnchorLayout;
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class UIPositionAnchor;
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typedef stdext::shared_object_ptr<UIItem> UIItemPtr;
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typedef stdext::shared_object_ptr<UICreature> UICreaturePtr;
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typedef stdext::shared_object_ptr<UIMap> UIMapPtr;
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typedef stdext::shared_object_ptr<UIMinimap> UIMinimapPtr;
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typedef stdext::shared_object_ptr<UIProgressRect> UIProgressRectPtr;
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typedef stdext::shared_object_ptr<UIMapAnchorLayout> UIMapAnchorLayoutPtr;
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typedef stdext::shared_object_ptr<UIPositionAnchor> UIPositionAnchorPtr;
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#endif
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