Minimap, hotkeys and lot of other changes

* Begin working on a new layout system for UIMinimap and later UIMap,
this new layout system allows to add widgets to the minimap
* Add option to disable motd
* Rework hotkey binding
* Lots of fixes in hotkeys manager
* Add fullmap view using Ctrl+Shift+M
* Prevent some crashs in ThingType draw
* Add function to load minimap from PNG files
* Fixes in minimap saving
* Fixes in Tile::isClickable
* Add UIMapAnchorLayout, new layout for maps
* Fix freezes in win32 when pressing alt key
This commit is contained in:
Eduardo Bart
2013-02-18 13:16:22 -03:00
parent f8b078ea91
commit 9a54bfcc90
43 changed files with 842 additions and 499 deletions

View File

@@ -98,6 +98,8 @@ set(client_SOURCES ${client_SOURCES}
${CMAKE_CURRENT_LIST_DIR}/uiminimap.h
${CMAKE_CURRENT_LIST_DIR}/uiprogressrect.cpp
${CMAKE_CURRENT_LIST_DIR}/uiprogressrect.h
${CMAKE_CURRENT_LIST_DIR}/uimapanchorlayout.cpp
${CMAKE_CURRENT_LIST_DIR}/uimapanchorlayout.h
# util
${CMAKE_CURRENT_LIST_DIR}/position.h

View File

@@ -94,11 +94,15 @@ class UICreature;
class UIMap;
class UIMinimap;
class UIProgressRect;
class UIMapAnchorLayout;
class UIPositionAnchor;
typedef stdext::shared_object_ptr<UIItem> UIItemPtr;
typedef stdext::shared_object_ptr<UICreature> UICreaturePtr;
typedef stdext::shared_object_ptr<UIMap> UIMapPtr;
typedef stdext::shared_object_ptr<UIMinimap> UIMinimapPtr;
typedef stdext::shared_object_ptr<UIProgressRect> UIProgressRectPtr;
typedef stdext::shared_object_ptr<UIMapAnchorLayout> UIMapAnchorLayoutPtr;
typedef stdext::shared_object_ptr<UIPositionAnchor> UIPositionAnchorPtr;
#endif

View File

@@ -45,6 +45,7 @@
#include "uicreature.h"
#include "uimap.h"
#include "uiminimap.h"
#include "uimapanchorlayout.h"
#include "uiprogressrect.h"
#include "outfit.h"
@@ -121,6 +122,8 @@ void Client::registerLuaFunctions()
g_lua.registerSingletonClass("g_minimap");
g_lua.bindSingletonFunction("g_minimap", "clean", &Minimap::clean, &g_minimap);
g_lua.bindSingletonFunction("g_minimap", "loadImage", &Minimap::loadImage, &g_minimap);
g_lua.bindSingletonFunction("g_minimap", "saveImage", &Minimap::saveImage, &g_minimap);
g_lua.bindSingletonFunction("g_minimap", "loadOtmm", &Minimap::loadOtmm, &g_minimap);
g_lua.bindSingletonFunction("g_minimap", "saveOtmm", &Minimap::saveOtmm, &g_minimap);
@@ -597,20 +600,24 @@ void Client::registerLuaFunctions()
g_lua.bindClassMemberFunction<UIMinimap>("setMixZoom", &UIMinimap::setMinZoom);
g_lua.bindClassMemberFunction<UIMinimap>("setMaxZoom", &UIMinimap::setMaxZoom);
g_lua.bindClassMemberFunction<UIMinimap>("setCameraPosition", &UIMinimap::setCameraPosition);
g_lua.bindClassMemberFunction<UIMinimap>("setCross", &UIMinimap::setCross);
g_lua.bindClassMemberFunction<UIMinimap>("followCreature", &UIMinimap::followCreature);
g_lua.bindClassMemberFunction<UIMinimap>("getPoint", &UIMinimap::getPoint);
g_lua.bindClassMemberFunction<UIMinimap>("getPosition", &UIMinimap::getPosition);
g_lua.bindClassMemberFunction<UIMinimap>("floorUp", &UIMinimap::floorUp);
g_lua.bindClassMemberFunction<UIMinimap>("floorDown", &UIMinimap::floorDown);
g_lua.bindClassMemberFunction<UIMinimap>("getTilePoint", &UIMinimap::getTilePoint);
g_lua.bindClassMemberFunction<UIMinimap>("getTilePosition", &UIMinimap::getTilePosition);
g_lua.bindClassMemberFunction<UIMinimap>("getTileRect", &UIMinimap::getTileRect);
g_lua.bindClassMemberFunction<UIMinimap>("getCameraPosition", &UIMinimap::getCameraPosition);
g_lua.bindClassMemberFunction<UIMinimap>("getFollowingCreature", &UIMinimap::getFollowingCreature);
g_lua.bindClassMemberFunction<UIMinimap>("getMinZoom", &UIMinimap::getMinZoom);
g_lua.bindClassMemberFunction<UIMinimap>("getMaxZoom", &UIMinimap::getMaxZoom);
g_lua.bindClassMemberFunction<UIMinimap>("getZoom", &UIMinimap::getZoom);
g_lua.bindClassMemberFunction<UIMinimap>("getCross", &UIMinimap::getCross);
g_lua.bindClassMemberFunction<UIMinimap>("getScale", &UIMinimap::getScale);
g_lua.bindClassMemberFunction<UIMinimap>("getScale", &UIMinimap::getScale);
g_lua.bindClassMemberFunction<UIMinimap>("anchorPosition", &UIMinimap::anchorPosition);
g_lua.bindClassMemberFunction<UIMinimap>("fillPosition", &UIMinimap::fillPosition);
g_lua.bindClassMemberFunction<UIMinimap>("centerInPosition", &UIMinimap::centerInPosition);
g_lua.registerClass<UIProgressRect, UIWidget>();
g_lua.bindClassStaticFunction<UIProgressRect>("create", []{ return UIProgressRectPtr(new UIProgressRect); } );
g_lua.bindClassMemberFunction<UIProgressRect>("setPercent", &UIProgressRect::setPercent);
g_lua.bindClassMemberFunction<UIProgressRect>("getPercent", &UIProgressRect::getPercent);
g_lua.registerClass<UIMapAnchorLayout, UIAnchorLayout>();
}

View File

@@ -621,6 +621,8 @@ std::tuple<std::vector<Otc::Direction>, Otc::PathFindResult> Map::findPath(const
wasSeen = mtile.hasFlag(MinimapTileWasSeen);
isNotWalkable = mtile.hasFlag(MinimapTileNotWalkable);
isNotPathable = mtile.hasFlag(MinimapTileNotPathable);
if(isNotWalkable || isNotPathable)
wasSeen = true;
speed = mtile.getSpeed();
}

View File

@@ -23,13 +23,14 @@
#include "minimap.h"
#include "tile.h"
#include <framework/graphics/image.h>
#include <framework/graphics/texture.h>
#include <framework/graphics/painter.h>
#include <framework/graphics/image.h>
#include <framework/graphics/framebuffermanager.h>
#include <framework/core/resourcemanager.h>
#include <framework/core/filestream.h>
#include <boost/concept_check.hpp>
#include <zlib.h>
Minimap g_minimap;
@@ -51,10 +52,14 @@ void MinimapBlock::update()
bool shouldDraw = false;
for(int x=0;x<MMBLOCK_SIZE;++x) {
for(int y=0;y<MMBLOCK_SIZE;++y) {
uint32 col = Color::from8bit(getTile(x, y).color).rgba();
image->setPixel(x, y, col);
if(col != 0)
uint8 c = getTile(x, y).color;
uint32 col;
if(c != 255) {
col = Color::from8bit(c).rgba();
shouldDraw = true;
} else
col = Color::alpha.rgba();
image->setPixel(x, y, col);
}
}
@@ -93,14 +98,14 @@ void Minimap::clean()
m_tileBlocks[i].clear();
}
void Minimap::draw(const Rect& screenRect, const Position& mapCenter, float scale)
void Minimap::draw(const Rect& screenRect, const Position& mapCenter, float scale, const Color& color)
{
if(screenRect.isEmpty())
return;
Rect mapRect = calcMapRect(screenRect, mapCenter, scale);
g_painter->saveState();
g_painter->setColor(Color::black);
g_painter->setColor(color);
g_painter->drawFilledRect(screenRect);
g_painter->resetColor();
g_painter->setClipRect(screenRect);
@@ -137,15 +142,16 @@ void Minimap::draw(const Rect& screenRect, const Position& mapCenter, float scal
tex->setSmooth(scale < 1.0f);
g_painter->drawTexturedRect(dest, tex, src);
}
//g_painter->drawBoundingRect(Rect(xs,ys, MMBLOCK_SIZE * scale, MMBLOCK_SIZE * scale));
}
}
g_painter->restoreSavedState();
}
Point Minimap::getPoint(const Position& pos, const Rect& screenRect, const Position& mapCenter, float scale)
Point Minimap::getTilePoint(const Position& pos, const Rect& screenRect, const Position& mapCenter, float scale)
{
if(screenRect.isEmpty() || MMBLOCK_SIZE*scale <= 1 || !mapCenter.isMapPosition())
if(screenRect.isEmpty() || pos.z != mapCenter.z)
return Point(-1,-1);
Rect mapRect = calcMapRect(screenRect, mapCenter, scale);
@@ -154,9 +160,9 @@ Point Minimap::getPoint(const Position& pos, const Rect& screenRect, const Posit
return posoff + screenRect.topLeft() - off + (Point(1,1)*scale)/2;
}
Position Minimap::getPosition(const Point& point, const Rect& screenRect, const Position& mapCenter, float scale)
Position Minimap::getTilePosition(const Point& point, const Rect& screenRect, const Position& mapCenter, float scale)
{
if(screenRect.isEmpty() || MMBLOCK_SIZE*scale <= 1 || !mapCenter.isMapPosition())
if(screenRect.isEmpty())
return Position();
Rect mapRect = calcMapRect(screenRect, mapCenter, scale);
@@ -165,24 +171,25 @@ Position Minimap::getPosition(const Point& point, const Rect& screenRect, const
return Position(pos2d.x, pos2d.y, mapCenter.z);
}
Rect Minimap::getTileRect(const Position& pos, const Rect& screenRect, const Position& mapCenter, float scale)
{
if(screenRect.isEmpty() || pos.z != mapCenter.z)
return Rect();
int tileSize = 32 * scale;
Rect tileRect(0,0,tileSize, tileSize);
tileRect.moveCenter(getTilePoint(pos, screenRect, mapCenter, scale));
return tileRect;
}
Rect Minimap::calcMapRect(const Rect& screenRect, const Position& mapCenter, float scale)
{
int w, h;
do {
w = std::ceil(screenRect.width() / scale);
h = std::ceil(screenRect.height() / scale);
if(w % 2 == 0)
w++;
if(h % 2 == 0)
h++;
scale *= 2;
} while(w > 8192 || h > 8192);
int w = screenRect.width() / scale, h = std::ceil(screenRect.height() / scale);
Rect mapRect(0,0,w,h);
mapRect.moveCenter(Point(mapCenter.x, mapCenter.y));
return mapRect;
}
void Minimap::updateTile(const Position& pos, const TilePtr& tile)
{
MinimapTile minimapTile;
@@ -200,6 +207,7 @@ void Minimap::updateTile(const Position& pos, const TilePtr& tile)
MinimapBlock& block = getBlock(pos);
Point offsetPos = getBlockOffset(Point(pos.x, pos.y));
block.updateTile(pos.x - offsetPos.x, pos.y - offsetPos.y, minimapTile);
block.justSaw();
}
}
@@ -214,6 +222,87 @@ const MinimapTile& Minimap::getTile(const Position& pos)
return nulltile;
}
bool Minimap::loadImage(const std::string& fileName, const Position& topLeft, float colorFactor)
{
if(colorFactor <= 0.01f)
colorFactor = 1.0f;
try {
ImagePtr image = Image::load(fileName);
uint8 waterc = Color::to8bit(std::string("#3300cc"));
// non pathable colors
Color nonPathableColors[] = {
std::string("#ffff00"), // yellow
};
// non walkable colors
Color nonWalkableColors[] = {
std::string("#000000"), // oil, black
std::string("#006600"), // trees, dark green
std::string("#ff3300"), // walls, red
std::string("#666666"), // mountain, grey
std::string("#ff6600"), // lava, orange
std::string("#00ff00"), // positon
std::string("#ccffff"), // ice, very light blue
};
for(int y=0;y<image->getHeight();++y) {
for(int x=0;x<image->getWidth();++x) {
Color color = *(uint32*)image->getPixel(x,y);
uint8 c = Color::to8bit(color * colorFactor);
int flags = 0;
if(c == waterc || color.a() == 0) {
flags |= MinimapTileNotWalkable;
c = 255; // alpha
}
if(flags != 0) {
for(Color &col : nonWalkableColors) {
if(col == color) {
flags |= MinimapTileNotWalkable;
break;
}
}
}
if(flags != 0) {
for(Color &col : nonPathableColors) {
if(col == color) {
flags |= MinimapTileNotPathable;
break;
}
}
}
if(c == 255)
continue;
Position pos(topLeft.x + x, topLeft.y + y, topLeft.z);
MinimapBlock& block = getBlock(pos);
Point offsetPos = getBlockOffset(Point(pos.x, pos.y));
MinimapTile& tile = block.getTile(pos.x - offsetPos.x, pos.y - offsetPos.y);
if(!(tile.flags & MinimapTileWasSeen)) {
tile.color = c;
tile.flags = flags;
block.mustUpdate();
}
}
}
return true;
} catch(stdext::exception& e) {
g_logger.error(stdext::format("failed to load OTMM minimap: %s", e.what()));
return false;
}
}
void Minimap::saveImage(const std::string& fileName, const Rect& mapRect)
{
//TODO
}
bool Minimap::loadOtmm(const std::string& fileName)
{
try {
@@ -263,6 +352,7 @@ bool Minimap::loadOtmm(const std::string& fileName)
assert(ret == Z_OK);
assert(destLen == blockSize);
block.mustUpdate();
block.justSaw();
}
fin->close();
@@ -307,6 +397,9 @@ void Minimap::saveOtmm(const std::string& fileName)
for(auto& it : m_tileBlocks[z]) {
int index = it.first;
MinimapBlock& block = it.second;
if(!block.wasSeen())
continue;
Position pos = getIndexPosition(index, z);
fin->addU16(pos.x);
fin->addU16(pos.y);
@@ -319,7 +412,7 @@ void Minimap::saveOtmm(const std::string& fileName)
fin->write(compressBuffer.data(), len);
}
}
// end of file
Position invalidPos;
fin->addU16(invalidPos.x);

View File

@@ -42,7 +42,7 @@ enum MinimapTileFlags {
#pragma pack(push,1) // disable memory alignment
struct MinimapTile
{
MinimapTile() : flags(0), color(0), speed(10) { }
MinimapTile() : flags(0), color(255), speed(10) { }
uint8 flags;
uint8 color;
uint8 speed;
@@ -64,10 +64,13 @@ public:
const TexturePtr& getTexture() { return m_texture; }
std::array<MinimapTile, MMBLOCK_SIZE *MMBLOCK_SIZE>& getTiles() { return m_tiles; }
void mustUpdate() { m_mustUpdate = true; }
void justSaw() { m_wasSeen = true; }
bool wasSeen() { return m_wasSeen; }
private:
TexturePtr m_texture;
std::array<MinimapTile, MMBLOCK_SIZE *MMBLOCK_SIZE> m_tiles;
stdext::boolean<true> m_mustUpdate;
stdext::boolean<false> m_wasSeen;
};
#pragma pack(pop)
@@ -81,13 +84,16 @@ public:
void clean();
void draw(const Rect& screenRect, const Position& mapCenter, float scale);
Point getPoint(const Position& pos, const Rect& screenRect, const Position& mapCenter, float scale);
Position getPosition(const Point& point, const Rect& screenRect, const Position& mapCenter, float scale);
void draw(const Rect& screenRect, const Position& mapCenter, float scale, const Color& color);
Point getTilePoint(const Position& pos, const Rect& screenRect, const Position& mapCenter, float scale);
Position getTilePosition(const Point& point, const Rect& screenRect, const Position& mapCenter, float scale);
Rect getTileRect(const Position& pos, const Rect& screenRect, const Position& mapCenter, float scale);
void updateTile(const Position& pos, const TilePtr& tile);
const MinimapTile& getTile(const Position& pos);
bool loadImage(const std::string& fileName, const Position& topLeft, float colorFactor);
void saveImage(const std::string& fileName, const Rect& mapRect);
bool loadOtmm(const std::string& fileName);
void saveOtmm(const std::string& fileName);

View File

@@ -763,6 +763,9 @@ void ProtocolGame::parseMagicEffect(const InputMessagePtr& msg)
else
effectId = msg->getU8();
if(!g_things.isValidDatId(effectId, ThingCategoryEffect))
g_logger.traceError("invalid effect id");
EffectPtr effect = EffectPtr(new Effect());
effect->setId(effectId);
g_map.addThing(effect, pos);
@@ -786,6 +789,9 @@ void ProtocolGame::parseDistanceMissile(const InputMessagePtr& msg)
Position toPos = getPosition(msg);
int shotId = msg->getU8();
if(!g_things.isValidDatId(shotId, ThingCategoryMissile))
g_logger.traceError("invalid effect id");
MissilePtr missile = MissilePtr(new Missile());
missile->setId(shotId);
missile->setPath(fromPos, toPos);
@@ -1642,6 +1648,9 @@ Outfit ProtocolGame::getOutfit(const InputMessagePtr& msg)
int feet = msg->getU8();
int addons = msg->getU8();
if(!g_things.isValidDatId(lookType, ThingCategoryCreature))
lookType = 0;
outfit.setId(lookType);
outfit.setHead(head);
outfit.setBody(body);
@@ -1653,9 +1662,11 @@ Outfit ProtocolGame::getOutfit(const InputMessagePtr& msg)
int lookTypeEx = msg->getU16();
if(lookTypeEx == 0) {
outfit.setCategory(ThingCategoryEffect);
outfit.setAuxId(13);
outfit.setAuxId(13); // invisible effect id
}
else {
if(!g_things.isValidDatId(lookTypeEx, ThingCategoryItem))
lookTypeEx = 0;
outfit.setCategory(ThingCategoryItem);
outfit.setAuxId(lookTypeEx);
}

View File

@@ -164,9 +164,17 @@ void ThingType::draw(const Point& dest, float scaleFactor, int layer, int xPatte
if(m_null)
return;
const TexturePtr& texture = getTexture(animationPhase); // texture might not exists, neither its rects.
if(animationPhase >= m_animationPhases)
return;
const TexturePtr& texture = getTexture(animationPhase); // texture might not exists, neither its rects.
if(!texture)
return;
uint frameIndex = getTextureIndex(layer, xPattern, yPattern, zPattern);
if(frameIndex >= m_texturesFramesRects[animationPhase].size())
return;
int frameIndex = getTextureIndex(layer, xPattern, yPattern, zPattern);
Point textureOffset;
Rect textureRect;

View File

@@ -338,7 +338,7 @@ int Tile::getGroundSpeed()
uint8 Tile::getMinimapColorByte()
{
uint8 color = 0;
uint8 color = 255; // alpha
if(m_minimapColor != 0) {
return m_minimapColor;
}
@@ -542,18 +542,8 @@ bool Tile::isLookPossible()
bool Tile::isClickable()
{
bool hasGround = false;
bool hasOnBottom = false;
bool hasIgnoreLook = false;
for(const ThingPtr& thing : m_things) {
if(thing->isGround())
hasGround = true;
if(thing->isOnBottom())
hasOnBottom = true;
if(thing->isIgnoreLook())
hasIgnoreLook = true;
if((hasGround || hasOnBottom) && !hasIgnoreLook)
if(!thing->isOnTop() && !thing->isIgnoreLook())
return true;
}
return false;

View File

@@ -0,0 +1,92 @@
/*
* Copyright (c) 2010-2013 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "declarations.h"
#include "uimapanchorlayout.h"
#include "uiminimap.h"
#include <framework/ui/uiwidget.h>
int UIPositionAnchor::getHookedPoint(const UIWidgetPtr& hookedWidget, const UIWidgetPtr& parentWidget)
{
UIMinimapPtr minimap = hookedWidget->static_self_cast<UIMinimap>();
Rect hookedRect = minimap->getTileRect(m_hookedPosition);
int point = 0;
if(hookedRect.isValid()) {
switch(m_hookedEdge) {
case Fw::AnchorLeft:
point = hookedRect.left();
break;
case Fw::AnchorRight:
point = hookedRect.right();
break;
case Fw::AnchorTop:
point = hookedRect.top();
break;
case Fw::AnchorBottom:
point = hookedRect.bottom();
break;
case Fw::AnchorHorizontalCenter:
point = hookedRect.horizontalCenter();
break;
case Fw::AnchorVerticalCenter:
point = hookedRect.verticalCenter();
break;
default:
// must never happens
assert(false);
break;
}
}
return point;
}
void UIMapAnchorLayout::addPositionAnchor(const UIWidgetPtr& anchoredWidget, Fw::AnchorEdge anchoredEdge, const Position& hookedPosition, Fw::AnchorEdge hookedEdge)
{
if(!anchoredWidget)
return;
assert(anchoredWidget != getParentWidget());
UIPositionAnchorPtr anchor(new UIPositionAnchor(anchoredEdge, hookedPosition, hookedEdge));
UIAnchorGroupPtr& anchorGroup = m_anchorsGroups[anchoredWidget];
if(!anchorGroup)
anchorGroup = UIAnchorGroupPtr(new UIAnchorGroup);
anchorGroup->addAnchor(anchor);
// layout must be updated because a new anchor got in
update();
}
void UIMapAnchorLayout::centerInPosition(const UIWidgetPtr& anchoredWidget, const Position& hookedPosition)
{
addPositionAnchor(anchoredWidget, Fw::AnchorHorizontalCenter, hookedPosition, Fw::AnchorHorizontalCenter);
addPositionAnchor(anchoredWidget, Fw::AnchorVerticalCenter, hookedPosition, Fw::AnchorVerticalCenter);
}
void UIMapAnchorLayout::fillPosition(const UIWidgetPtr& anchoredWidget, const Position& hookedPosition)
{
addPositionAnchor(anchoredWidget, Fw::AnchorLeft, hookedPosition, Fw::AnchorLeft);
addPositionAnchor(anchoredWidget, Fw::AnchorRight, hookedPosition, Fw::AnchorRight);
addPositionAnchor(anchoredWidget, Fw::AnchorTop, hookedPosition, Fw::AnchorTop);
addPositionAnchor(anchoredWidget, Fw::AnchorBottom, hookedPosition, Fw::AnchorBottom);
}

View File

@@ -0,0 +1,55 @@
/*
* Copyright (c) 2010-2013 OTClient <https://github.com/edubart/otclient>
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#ifndef UIMAPANCHORLAYOUT_H
#define UIMAPANCHORLAYOUT_H
#include "declarations.h"
#include <framework/ui/uianchorlayout.h>
class UIPositionAnchor : public UIAnchor
{
public:
UIPositionAnchor(Fw::AnchorEdge anchoredEdge, const Position& hookedPosition, Fw::AnchorEdge hookedEdge) :
UIAnchor(anchoredEdge, std::string(), hookedEdge), m_hookedPosition(hookedPosition) { }
UIWidgetPtr getHookedWidget(const UIWidgetPtr& widget, const UIWidgetPtr& parentWidget) { return parentWidget; }
int getHookedPoint(const UIWidgetPtr& hookedWidget, const UIWidgetPtr& parentWidget);
private:
Position m_hookedPosition;
};
class UIMapAnchorLayout : public UIAnchorLayout
{
public:
UIMapAnchorLayout(UIWidgetPtr parentWidget) : UIAnchorLayout(parentWidget) { }
void addPositionAnchor(const UIWidgetPtr& anchoredWidget, Fw::AnchorEdge anchoredEdge,
const Position& hookedPosition, Fw::AnchorEdge hookedEdge);
void centerInPosition(const UIWidgetPtr& anchoredWidget, const Position& hookedPosition);
void fillPosition(const UIWidgetPtr& anchoredWidget, const Position& hookedPosition);
protected:
};
#endif

View File

@@ -23,16 +23,19 @@
#include "uiminimap.h"
#include "minimap.h"
#include "game.h"
#include "uimapanchorlayout.h"
#include "luavaluecasts.h"
#include <framework/graphics/painter.h>
#include "uimapanchorlayout.h"
UIMinimap::UIMinimap()
{
m_crossEnabled = true;
m_zoom = 0;
m_scale = 1.0f;
m_minZoom = -5;
m_maxZoom = 5;
m_layout = UIMapAnchorLayoutPtr(new UIMapAnchorLayout(static_self_cast<UIWidget>()));
}
void UIMinimap::drawSelf(Fw::DrawPane drawPane)
@@ -42,22 +45,18 @@ void UIMinimap::drawSelf(Fw::DrawPane drawPane)
if((drawPane & Fw::ForegroundPane) == 0)
return;
g_minimap.draw(getPaddingRect(), getCameraPosition(), m_scale);
// draw a cross in the center
Rect vRect(0, 0, 2, 10);
Rect hRect(0, 0, 10, 2);
vRect.moveCenter(m_rect.center());
hRect.moveCenter(m_rect.center());
g_painter->setColor(Color::white);
g_painter->drawFilledRect(vRect);
g_painter->drawFilledRect(hRect);
g_minimap.draw(getPaddingRect(), getCameraPosition(), m_scale, m_color);
}
bool UIMinimap::setZoom(int zoom)
{
if(zoom == m_zoom)
return true;
if(zoom < m_minZoom || zoom > m_maxZoom)
return false;
int oldZoom = m_zoom;
m_zoom = zoom;
if(m_zoom < 0)
m_scale = 1.0f / (1 << std::abs(zoom));
@@ -65,37 +64,83 @@ bool UIMinimap::setZoom(int zoom)
m_scale = 1.0f * (1 << std::abs(zoom));
else
m_scale = 1;
m_layout->update();
onZoomChange(zoom, oldZoom);
return true;
}
void UIMinimap::followCreature(const CreaturePtr& creature)
{
m_followingCreature = creature;
m_cameraPosition = Position();
}
void UIMinimap::setCameraPosition(const Position& pos)
{
m_followingCreature = nullptr;
Position oldPos = m_cameraPosition;
m_cameraPosition = pos;
m_layout->update();
onCameraPositionChange(pos, oldPos);
}
Point UIMinimap::getPoint(const Position& pos)
bool UIMinimap::floorUp()
{
return g_minimap.getPoint(pos, getPaddingRect(), getCameraPosition(), m_scale);
Position pos = getCameraPosition();
if(!pos.up())
return false;
setCameraPosition(pos);
return true;
}
Position UIMinimap::getPosition(const Point& mousePos)
bool UIMinimap::floorDown()
{
return g_minimap.getPosition(mousePos, getPaddingRect(), getCameraPosition(), m_scale);
Position pos = getCameraPosition();
if(!pos.down())
return false;
setCameraPosition(pos);
return true;
}
Position UIMinimap::getCameraPosition()
Point UIMinimap::getTilePoint(const Position& pos)
{
if(m_followingCreature)
return m_followingCreature->getPosition();
else
return m_cameraPosition;
return g_minimap.getTilePoint(pos, getPaddingRect(), getCameraPosition(), m_scale);
}
Rect UIMinimap::getTileRect(const Position& pos)
{
return g_minimap.getTileRect(pos, getPaddingRect(), getCameraPosition(), m_scale);
}
Position UIMinimap::getTilePosition(const Point& mousePos)
{
return g_minimap.getTilePosition(mousePos, getPaddingRect(), getCameraPosition(), m_scale);
}
void UIMinimap::anchorPosition(const UIWidgetPtr& anchoredWidget, Fw::AnchorEdge anchoredEdge, const Position& hookedPosition, Fw::AnchorEdge hookedEdge)
{
UIMapAnchorLayoutPtr layout = m_layout->static_self_cast<UIMapAnchorLayout>();
assert(layout);
layout->addPositionAnchor(anchoredWidget, anchoredEdge, hookedPosition, hookedEdge);
}
void UIMinimap::fillPosition(const UIWidgetPtr& anchoredWidget, const Position& hookedPosition)
{
UIMapAnchorLayoutPtr layout = m_layout->static_self_cast<UIMapAnchorLayout>();
assert(layout);
layout->fillPosition(anchoredWidget, hookedPosition);
}
void UIMinimap::centerInPosition(const UIWidgetPtr& anchoredWidget, const Position& hookedPosition)
{
UIMapAnchorLayoutPtr layout = m_layout->static_self_cast<UIMapAnchorLayout>();
assert(layout);
layout->centerInPosition(anchoredWidget, hookedPosition);
}
void UIMinimap::onZoomChange(int zoom, int oldZoom)
{
callLuaField("onZoomChange", zoom, oldZoom);
}
void UIMinimap::onCameraPositionChange(const Position& position, const Position& oldPosition)
{
callLuaField("onCameraPositionChange", position, oldPosition);
}
void UIMinimap::onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode)
@@ -108,7 +153,5 @@ void UIMinimap::onStyleApply(const std::string& styleName, const OTMLNodePtr& st
setMaxZoom(node->value<int>());
else if(node->tag() == "min-zoom")
setMinZoom(node->value<int>());
else if(node->tag() == "cross")
setCross(node->value<bool>());
}
}

View File

@@ -40,26 +40,32 @@ public:
void setMinZoom(int minZoom) { m_minZoom = minZoom; }
void setMaxZoom(int maxZoom) { m_maxZoom = maxZoom; }
void setCameraPosition(const Position& pos);
void setCross(bool enable) { m_crossEnabled = enable; }
void followCreature(const CreaturePtr& creature);
bool floorUp();
bool floorDown();
Point getPoint(const Position& pos);
Position getPosition(const Point& mousePos);
Position getCameraPosition();
CreaturePtr getFollowingCreature() { return m_followingCreature; }
Point getTilePoint(const Position& pos);
Rect getTileRect(const Position& pos);
Position getTilePosition(const Point& mousePos);
Position getCameraPosition() { return m_cameraPosition; }
int getMinZoom() { return m_minZoom; }
int getMaxZoom() { return m_maxZoom; }
int getZoom() { return m_zoom; }
bool getCross() { return m_crossEnabled; }
float getScale() { return m_scale; }
void anchorPosition(const UIWidgetPtr& anchoredWidget, Fw::AnchorEdge anchoredEdge, const Position& hookedPosition, Fw::AnchorEdge hookedEdge);
void fillPosition(const UIWidgetPtr& anchoredWidget, const Position& hookedPosition);
void centerInPosition(const UIWidgetPtr& anchoredWidget, const Position& hookedPosition);
protected:
virtual void onZoomChange(int zoom, int oldZoom);
virtual void onCameraPositionChange(const Position& position, const Position& oldPosition);
virtual void onStyleApply(const std::string& styleName, const OTMLNodePtr& styleNode);
private:
void update();
Rect m_mapArea;
bool m_crossEnabled;
CreaturePtr m_followingCreature;
Position m_cameraPosition;
float m_scale;
int m_zoom;

View File

@@ -289,8 +289,12 @@ bool luavalue_cast(int index, OTMLNodePtr& node)
g_lua.pushNil();
while(g_lua.next(index < 0 ? index-1 : index)) {
std::string cnodeName;
if(!g_lua.isNumber(-2))
cnodeName = g_lua.toString(-2);
if(g_lua.isString(-2)) {
g_lua.pushValue(-2);
cnodeName = g_lua.toString();
g_lua.pop();
} else
assert(g_lua.isNumber());
if(g_lua.isTable()) {
OTMLNodePtr cnode;
if(luavalue_cast(-1, cnode)) {

View File

@@ -26,6 +26,7 @@
// common C headers
#include <cstdio>
#include <cstdlib>
#include <cstddef>
#include <cstring>
#include <cassert>
#include <cmath>
@@ -42,5 +43,8 @@
#include <functional>
#include <array>
#include <unordered_map>
#include <tuple>
#include <iomanip>
#include <typeinfo>
#endif

View File

@@ -618,9 +618,12 @@ LRESULT WIN32Window::windowProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lPar
case WM_SYSKEYUP:
case WM_SYSKEYDOWN: {
// F10 is the shortcut key to enter a windows menu, this is a workaround to get F10 working
if(wParam != VK_F10)
return DefWindowProc(hWnd, uMsg, wParam, lParam);
else {
if(wParam != VK_F10) {
if(wParam != VK_MENU && wParam != VK_LMENU && wParam != VK_RMENU)
return DefWindowProc(hWnd, uMsg, wParam, lParam);
else
return 0;
} else {
if(uMsg == WM_SYSKEYUP)
processKeyUp(retranslateVirtualKey(wParam, lParam));
else

View File

@@ -33,6 +33,8 @@ class UIBoxLayout;
class UIHorizontalLayout;
class UIVerticalLayout;
class UIGridLayout;
class UIAnchor;
class UIAnchorGroup;
class UIAnchorLayout;
class UIParticles;
@@ -44,8 +46,11 @@ typedef stdext::shared_object_ptr<UIBoxLayout> UIBoxLayoutPtr;
typedef stdext::shared_object_ptr<UIHorizontalLayout> UIHorizontalLayoutPtr;
typedef stdext::shared_object_ptr<UIVerticalLayout> UIVerticalLayoutPtr;
typedef stdext::shared_object_ptr<UIGridLayout> UIGridLayoutPtr;
typedef stdext::shared_object_ptr<UIAnchor> UIAnchorPtr;
typedef stdext::shared_object_ptr<UIAnchorGroup> UIAnchorGroupPtr;
typedef stdext::shared_object_ptr<UIAnchorLayout> UIAnchorLayoutPtr;
typedef std::deque<UIWidgetPtr> UIWidgetList;
typedef std::vector<UIAnchorPtr> UIAnchorList;
#endif

View File

@@ -23,11 +23,81 @@
#include "uianchorlayout.h"
#include "uiwidget.h"
void UIAnchorGroup::addAnchor(const UIAnchor& anchor)
UIWidgetPtr UIAnchor::getHookedWidget(const UIWidgetPtr& widget, const UIWidgetPtr& parentWidget)
{
// determine hooked widget
UIWidgetPtr hookedWidget;
if(parentWidget) {
if(m_hookedWidgetId == "parent")
hookedWidget = parentWidget;
else if(m_hookedWidgetId == "next")
hookedWidget = parentWidget->getChildAfter(widget);
else if(m_hookedWidgetId == "prev")
hookedWidget = parentWidget->getChildBefore(widget);
else
hookedWidget = parentWidget->getChildById(m_hookedWidgetId);
}
return hookedWidget;
}
int UIAnchor::getHookedPoint(const UIWidgetPtr& hookedWidget, const UIWidgetPtr& parentWidget)
{
// determine hooked widget edge point
Rect hookedWidgetRect = hookedWidget->getRect();
if(hookedWidget == parentWidget)
hookedWidgetRect = parentWidget->getPaddingRect();
int point = 0;
switch(m_hookedEdge) {
case Fw::AnchorLeft:
point = hookedWidgetRect.left();
break;
case Fw::AnchorRight:
point = hookedWidgetRect.right();
break;
case Fw::AnchorTop:
point = hookedWidgetRect.top();
break;
case Fw::AnchorBottom:
point = hookedWidgetRect.bottom();
break;
case Fw::AnchorHorizontalCenter:
point = hookedWidgetRect.horizontalCenter();
break;
case Fw::AnchorVerticalCenter:
point = hookedWidgetRect.verticalCenter();
break;
default:
// must never happens
assert(false);
break;
}
if(hookedWidget == parentWidget) {
switch(m_hookedEdge) {
case Fw::AnchorLeft:
case Fw::AnchorRight:
case Fw::AnchorHorizontalCenter:
point -= parentWidget->getVirtualOffset().x;
break;
case Fw::AnchorBottom:
case Fw::AnchorTop:
case Fw::AnchorVerticalCenter:
point -= parentWidget->getVirtualOffset().y;
break;
default:
break;
}
}
return point;
}
void UIAnchorGroup::addAnchor(const UIAnchorPtr& anchor)
{
// duplicated anchors must be replaced
for(UIAnchor& other : m_anchors) {
if(other.getAnchoredEdge() == anchor.getAnchoredEdge()) {
for(UIAnchorPtr& other : m_anchors) {
if(other->getAnchoredEdge() == anchor->getAnchoredEdge()) {
other = anchor;
return;
}
@@ -43,9 +113,12 @@ void UIAnchorLayout::addAnchor(const UIWidgetPtr& anchoredWidget, Fw::AnchorEdge
assert(anchoredWidget != getParentWidget());
UIAnchor anchor(anchoredEdge, hookedWidgetId, hookedEdge);
UIAnchorGroup& anchorGroup = m_anchorsGroups[anchoredWidget];
anchorGroup.addAnchor(anchor);
UIAnchorPtr anchor(new UIAnchor(anchoredEdge, hookedWidgetId, hookedEdge));
UIAnchorGroupPtr& anchorGroup = m_anchorsGroups[anchoredWidget];
if(!anchorGroup)
anchorGroup = UIAnchorGroupPtr(new UIAnchorGroup);
anchorGroup->addAnchor(anchor);
// layout must be updated because a new anchor got in
update();
@@ -86,7 +159,7 @@ void UIAnchorLayout::removeWidget(const UIWidgetPtr& widget)
removeAnchors(widget);
}
bool UIAnchorLayout::updateWidget(const UIWidgetPtr& widget, UIAnchorGroup& anchorGroup, UIWidgetPtr first)
bool UIAnchorLayout::updateWidget(const UIWidgetPtr& widget, const UIAnchorGroupPtr& anchorGroup, UIWidgetPtr first)
{
UIWidgetPtr parentWidget = getParentWidget();
if(!parentWidget)
@@ -105,23 +178,13 @@ bool UIAnchorLayout::updateWidget(const UIWidgetPtr& widget, UIAnchorGroup& anch
bool horizontalMoved = false;
// calculates new rect based on anchors
for(const UIAnchor& anchor : anchorGroup.getAnchors()) {
for(const UIAnchorPtr& anchor : anchorGroup->getAnchors()) {
// skip invalid anchors
if(anchor.getHookedEdge() == Fw::AnchorNone)
if(anchor->getHookedEdge() == Fw::AnchorNone)
continue;
// determine hooked widget
UIWidgetPtr hookedWidget;
if(parentWidget) {
if(anchor.getHookedWidgetId() == "parent")
hookedWidget = parentWidget;
else if(anchor.getHookedWidgetId() == "next")
hookedWidget = parentWidget->getChildAfter(widget);
else if(anchor.getHookedWidgetId() == "prev")
hookedWidget = parentWidget->getChildBefore(widget);
else
hookedWidget = parentWidget->getChildById(anchor.getHookedWidgetId());
}
UIWidgetPtr hookedWidget = anchor->getHookedWidget(widget, parentWidget);
// skip invalid anchors
if(!hookedWidget)
@@ -131,61 +194,15 @@ bool UIAnchorLayout::updateWidget(const UIWidgetPtr& widget, UIAnchorGroup& anch
// update this hooked widget anchors
auto it = m_anchorsGroups.find(hookedWidget);
if(it != m_anchorsGroups.end()) {
UIAnchorGroup& hookedAnchorGroup = it->second;
if(!hookedAnchorGroup.isUpdated())
const UIAnchorGroupPtr& hookedAnchorGroup = it->second;
if(!hookedAnchorGroup->isUpdated())
updateWidget(hookedWidget, hookedAnchorGroup, first);
}
}
// determine hooked widget edge point
Rect hookedWidgetRect = hookedWidget->getRect();
if(hookedWidget == parentWidget)
hookedWidgetRect = parentWidget->getPaddingRect();
int point = anchor->getHookedPoint(hookedWidget, parentWidget);
int point = 0;
switch(anchor.getHookedEdge()) {
case Fw::AnchorLeft:
point = hookedWidgetRect.left();
break;
case Fw::AnchorRight:
point = hookedWidgetRect.right();
break;
case Fw::AnchorTop:
point = hookedWidgetRect.top();
break;
case Fw::AnchorBottom:
point = hookedWidgetRect.bottom();
break;
case Fw::AnchorHorizontalCenter:
point = hookedWidgetRect.horizontalCenter();
break;
case Fw::AnchorVerticalCenter:
point = hookedWidgetRect.verticalCenter();
break;
default:
// must never happens
assert(false);
break;
}
if(hookedWidget == parentWidget) {
switch(anchor.getHookedEdge()) {
case Fw::AnchorLeft:
case Fw::AnchorRight:
case Fw::AnchorHorizontalCenter:
point -= parentWidget->getVirtualOffset().x;
break;
case Fw::AnchorBottom:
case Fw::AnchorTop:
case Fw::AnchorVerticalCenter:
point -= parentWidget->getVirtualOffset().y;
break;
default:
break;
}
}
switch(anchor.getAnchoredEdge()) {
switch(anchor->getAnchoredEdge()) {
case Fw::AnchorHorizontalCenter:
newRect.moveHorizontalCenter(point + widget->getMarginLeft() - widget->getMarginRight());
horizontalMoved = true;
@@ -230,7 +247,7 @@ bool UIAnchorLayout::updateWidget(const UIWidgetPtr& widget, UIAnchorGroup& anch
bool changed = false;
if(widget->setRect(newRect))
changed = true;
anchorGroup.setUpdated(true);
anchorGroup->setUpdated(true);
return changed;
}
@@ -240,15 +257,15 @@ bool UIAnchorLayout::internalUpdate()
// reset all anchors groups update state
for(auto& it : m_anchorsGroups) {
UIAnchorGroup& anchorGroup = it.second;
anchorGroup.setUpdated(false);
const UIAnchorGroupPtr& anchorGroup = it.second;
anchorGroup->setUpdated(false);
}
// update all anchors
for(auto& it : m_anchorsGroups) {
const UIWidgetPtr& widget = it.first;
UIAnchorGroup& anchorGroup = it.second;
if(!anchorGroup.isUpdated()) {
const UIAnchorGroupPtr& anchorGroup = it.second;
if(!anchorGroup->isUpdated()) {
if(updateWidget(widget, anchorGroup))
changed = true;
}

View File

@@ -25,30 +25,30 @@
#include "uilayout.h"
class UIAnchor
class UIAnchor : public stdext::shared_object
{
public:
UIAnchor(Fw::AnchorEdge anchoredEdge, const std::string& hookedWidgetId, Fw::AnchorEdge hookedEdge) :
m_anchoredEdge(anchoredEdge), m_hookedEdge(hookedEdge), m_hookedWidgetId(hookedWidgetId) { }
Fw::AnchorEdge getAnchoredEdge() const { return m_anchoredEdge; }
std::string getHookedWidgetId() const { return m_hookedWidgetId; }
Fw::AnchorEdge getHookedEdge() const { return m_hookedEdge; }
private:
virtual UIWidgetPtr getHookedWidget(const UIWidgetPtr& widget, const UIWidgetPtr& parentWidget);
virtual int getHookedPoint(const UIWidgetPtr& hookedWidget, const UIWidgetPtr& parentWidget);
protected:
Fw::AnchorEdge m_anchoredEdge;
Fw::AnchorEdge m_hookedEdge;
std::string m_hookedWidgetId;
};
typedef std::vector<UIAnchor> UIAnchorList;
class UIAnchorGroup
class UIAnchorGroup : public stdext::shared_object
{
public:
UIAnchorGroup() : m_updated(true) { }
void addAnchor(const UIAnchor& anchor);
void addAnchor(const UIAnchorPtr& anchor);
const UIAnchorList& getAnchors() { return m_anchors; }
bool isUpdated() { return m_updated; }
void setUpdated(bool updated) { m_updated = updated; }
@@ -77,11 +77,9 @@ public:
bool isUIAnchorLayout() { return true; }
protected:
bool internalUpdate();
private:
bool updateWidget(const UIWidgetPtr& widget, UIAnchorGroup& anchorGroup, UIWidgetPtr first = nullptr);
std::unordered_map<UIWidgetPtr, UIAnchorGroup> m_anchorsGroups;
virtual bool internalUpdate();
virtual bool updateWidget(const UIWidgetPtr& widget, const UIAnchorGroupPtr& anchorGroup, UIWidgetPtr first = nullptr);
std::unordered_map<UIWidgetPtr, UIAnchorGroupPtr> m_anchorsGroups;
};
#endif

View File

@@ -31,6 +31,7 @@
#include <framework/platform/platformwindow.h>
#include <framework/graphics/texturemanager.h>
#include <framework/core/application.h>
#include <framework/luaengine/luainterface.h>
UIWidget::UIWidget()
{

View File

@@ -407,4 +407,4 @@ void UIWidget::setIcon(const std::string& iconFile)
m_icon = g_textures.getTexture(iconFile);
if(m_icon && !m_iconClipRect.isValid())
m_iconClipRect = Rect(0, 0, m_icon->getSize());
}
}