Must change UIMap class checks to UIGameMap.

This commit is contained in:
BenDol
2014-06-07 05:05:57 +12:00
parent c083d02bef
commit 99b1ddf44c
3 changed files with 4 additions and 4 deletions

View File

@@ -351,7 +351,7 @@ function onMouseGrabberRelease(self, mousePosition, mouseButton)
end
function onUseWith(clickedWidget, mousePosition)
if clickedWidget:getClassName() == 'UIMap' then
if clickedWidget:getClassName() == 'UIGameMap' then
local tile = clickedWidget:getTile(mousePosition)
if tile then
if selectedThing:isFluidContainer() then
@@ -371,7 +371,7 @@ function onUseWith(clickedWidget, mousePosition)
end
function onTradeWith(clickedWidget, mousePosition)
if clickedWidget:getClassName() == 'UIMap' then
if clickedWidget:getClassName() == 'UIGameMap' then
local tile = clickedWidget:getTile(mousePosition)
if tile then
g_game.requestTrade(selectedThing, tile:getTopCreature())