Refactor for documentation

This commit is contained in:
Eduardo Bart
2012-06-25 19:13:30 -03:00
parent 2c7ae6e521
commit 98a1b611bf
106 changed files with 654 additions and 780 deletions

View File

@@ -3,7 +3,7 @@ PlayerTrade = {}
local tradeWindow
local function createTrade()
tradeWindow = createWidget('TradeWindow', GameInterface.getRightPanel())
tradeWindow = g_ui.createWidget('TradeWindow', GameInterface.getRightPanel())
tradeWindow.onClose = function()
g_game.rejectTrade()
tradeWindow:hide()
@@ -32,7 +32,7 @@ local function fillTrade(name, items, counter)
label:setText(name)
for index,item in ipairs(items) do
local itemWidget = createWidget('Item', tradeContainer)
local itemWidget = g_ui.createWidget('Item', tradeContainer)
itemWidget:setItem(item)
itemWidget:setVirtual(true)
itemWidget:setMargin(1)
@@ -57,7 +57,7 @@ local function onGameCloseTrade()
end
function PlayerTrade.init()
importStyle 'tradewindow.otui'
g_ui.importStyle('tradewindow.otui')
connect(g_game, { onOwnTrade = onGameOwnTrade,
onCounterTrade = onGameCounterTrade,