Refactor for documentation

This commit is contained in:
Eduardo Bart
2012-06-25 19:13:30 -03:00
parent 2c7ae6e521
commit 98a1b611bf
106 changed files with 654 additions and 780 deletions

View File

@@ -14,7 +14,7 @@ local function onContainerOpen(container, previousContainer)
previousContainer.window = nil
previousContainer.itemsPanel = nil
else
containerWindow = createWidget('ContainerWindow', GameInterface.getRightPanel())
containerWindow = g_ui.createWidget('ContainerWindow', GameInterface.getRightPanel())
end
containerWindow:setId('container' .. container:getId())
local containerPanel = containerWindow:getChildById('contentsPanel')
@@ -42,7 +42,7 @@ local function onContainerOpen(container, previousContainer)
containerPanel:destroyChildren()
for slot=0,container:getCapacity()-1 do
local itemWidget = createWidget('Item', containerPanel)
local itemWidget = g_ui.createWidget('Item', containerPanel)
itemWidget:setId('item' .. slot)
itemWidget:setItem(container:getItem(slot))
itemWidget:setMargin(3)
@@ -74,7 +74,7 @@ local function onContainerRemoveItem(container, slot, item)
end
function Containers.init()
importStyle 'container.otui'
g_ui.importStyle('container.otui')
connect(Container, { onOpen = onContainerOpen,
onClose = onContainerClose,