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Refactor for documentation
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132
modules/corelib/ui/uitabbar.lua
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132
modules/corelib/ui/uitabbar.lua
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-- @docclass
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UITabBar = extends(UIWidget)
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-- private functions
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local function onTabClick(tab)
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tab.tabBar:selectTab(tab)
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end
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local function tabBlink(tab)
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if not tab.blinking then return end
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tab:setOn(not tab:isOn())
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tab.blinkEvent = scheduleEvent(function() tabBlink(tab) end, 500)
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end
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-- public functions
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function UITabBar.create()
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local tabbar = UITabBar.internalCreate()
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tabbar:setFocusable(false)
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tabbar.tabs = {}
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return tabbar
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end
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function UITabBar:setContentWidget(widget)
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self.contentWidget = widget
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if #self.tabs > 0 then
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self.contentWidget:addChild(self.tabs[1].tabPanel)
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end
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end
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function UITabBar:addTab(text, panel)
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if panel == nil then
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panel = g_ui.createWidget(self:getStyleName() .. 'Panel')
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panel:setId('tabPanel')
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end
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local tab = g_ui.createWidget(self:getStyleName() .. 'Button', self)
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panel.isTab = true
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tab.tabPanel = panel
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tab.tabBar = self
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tab:setId('tab')
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tab:setText(text)
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tab:setWidth(tab:getTextSize().width + tab:getPaddingLeft() + tab:getPaddingRight())
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tab.onClick = onTabClick
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tab.onDestroy = function() tab.tabPanel:destroy() end
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table.insert(self.tabs, tab)
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if #self.tabs == 1 then
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self:selectTab(tab)
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end
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return tab
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end
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function UITabBar:removeTab(tab)
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local index = table.find(self.tabs, tab)
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if index == nil then return end
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if self.currentTab == tab then
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self:selectPrevTab()
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end
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table.remove(self.tabs, index)
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if tab.blinkEvent then
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removeEvent(tab.blinkEvent)
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end
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tab:destroy()
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end
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function UITabBar:getTab(text)
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for k,tab in pairs(self.tabs) do
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if tab:getText():lower() == text:lower() then
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return tab
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end
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end
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end
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function UITabBar:selectTab(tab)
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if self.currentTab == tab then return end
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if self.contentWidget then
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local selectedWidget = self.contentWidget:getLastChild()
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if selectedWidget and selectedWidget.isTab then
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self.contentWidget:removeChild(selectedWidget)
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end
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self.contentWidget:addChild(tab.tabPanel)
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tab.tabPanel:fill('parent')
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end
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if self.currentTab then
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self.currentTab:setChecked(false)
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end
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signalcall(self.onTabChange, self, tab)
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self.currentTab = tab
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tab:setChecked(true)
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tab:setOn(false)
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tab.blinking = false
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end
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function UITabBar:selectNextTab()
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if self.currentTab == nil then return end
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local index = table.find(self.tabs, self.currentTab)
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if index == nil then return end
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local nextTab = self.tabs[index + 1] or self.tabs[1]
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if not nextTab then return end
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self:selectTab(nextTab)
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end
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function UITabBar:selectPrevTab()
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if self.currentTab == nil then return end
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local index = table.find(self.tabs, self.currentTab)
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if index == nil then return end
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local prevTab = self.tabs[index - 1] or self.tabs[#self.tabs]
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if not prevTab then return end
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self:selectTab(prevTab)
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end
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function UITabBar:blinkTab(tab)
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if tab:isChecked() or tab.blinking then return end
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tab.blinking = true
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tabBlink(tab)
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end
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function UITabBar:getTabPanel(tab)
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return tab.tabPanel
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end
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function UITabBar:getCurrentTabPanel()
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if self.currentTab then
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return self.currentTab.tabPanel
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end
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end
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function UITabBar:getCurrentTab()
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return self.currentTab
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end
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